Searched refs:GLUniform1ui (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/common/ |
D | entry_points_enum_autogen.h | 1476 GLUniform1ui, enumerator
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D | entry_points_enum_autogen.cpp | 2937 case EntryPoint::GLUniform1ui: in GetEntryPointName()
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.cpp | 2426 EVENT(context, GLUniform1ui, "context = %d, location = %d, v0 = %u", CID(context), location, in GL_Uniform1ui() 2435 ValidateUniform1ui(context, angle::EntryPoint::GLUniform1ui, locationPacked, v0)); in GL_Uniform1ui()
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 1600 EVENT(context, GLUniform1ui, "context = %d, location = %d, v0 = %u", CID(context), location, in GL_Uniform1ui() 1609 ValidateUniform1ui(context, angle::EntryPoint::GLUniform1ui, locationPacked, v0)); in GL_Uniform1ui()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | capture_gles_3_0_autogen.cpp | 2199 return CallCapture(angle::EntryPoint::GLUniform1ui, std::move(paramBuffer)); in CaptureUniform1ui()
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D | frame_capture_replay_autogen.cpp | 2998 case angle::EntryPoint::GLUniform1ui: in ReplayCall()
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