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Searched refs:GLUniform2ui (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/common/
Dentry_points_enum_autogen.h1484 GLUniform2ui, enumerator
Dentry_points_enum_autogen.cpp2953 case EntryPoint::GLUniform2ui: in GetEntryPointName()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
Dentry_points_gles_3_0_autogen.cpp2477 EVENT(context, GLUniform2ui, "context = %d, location = %d, v0 = %u, v1 = %u", CID(context), in GL_Uniform2ui()
2486 ValidateUniform2ui(context, angle::EntryPoint::GLUniform2ui, locationPacked, v0, v1)); in GL_Uniform2ui()
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_3_autogen.cpp1651 EVENT(context, GLUniform2ui, "context = %d, location = %d, v0 = %u, v1 = %u", CID(context), in GL_Uniform2ui()
1660 ValidateUniform2ui(context, angle::EntryPoint::GLUniform2ui, locationPacked, v0, v1)); in GL_Uniform2ui()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dcapture_gles_3_0_autogen.cpp2243 return CallCapture(angle::EntryPoint::GLUniform2ui, std::move(paramBuffer)); in CaptureUniform2ui()
Dframe_capture_replay_autogen.cpp3036 case angle::EntryPoint::GLUniform2ui: in ReplayCall()