Searched refs:GLUniform4ui (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/common/ |
D | entry_points_enum_autogen.h | 1500 GLUniform4ui, enumerator
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D | entry_points_enum_autogen.cpp | 2985 case EntryPoint::GLUniform4ui: in GetEntryPointName()
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.cpp | 2579 EVENT(context, GLUniform4ui, "context = %d, location = %d, v0 = %u, v1 = %u, v2 = %u, v3 = %u", in GL_Uniform4ui() 2587 ValidateUniform4ui(context, angle::EntryPoint::GLUniform4ui, in GL_Uniform4ui()
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 1753 EVENT(context, GLUniform4ui, "context = %d, location = %d, v0 = %u, v1 = %u, v2 = %u, v3 = %u", in GL_Uniform4ui() 1761 ValidateUniform4ui(context, angle::EntryPoint::GLUniform4ui, in GL_Uniform4ui()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | capture_gles_3_0_autogen.cpp | 2337 return CallCapture(angle::EntryPoint::GLUniform4ui, std::move(paramBuffer)); in CaptureUniform4ui()
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D | frame_capture_replay_autogen.cpp | 3121 case angle::EntryPoint::GLUniform4ui: in ReplayCall()
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