Searched refs:GLUniformMatrix3x4dv (Results 1 – 3 of 3) sorted by relevance
1513 GLUniformMatrix3x4dv, enumerator
3011 case EntryPoint::GLUniformMatrix3x4dv: in GetEntryPointName()
1176 EVENT(context, GLUniformMatrix3x4dv, in GL_UniformMatrix3x4dv()1186 ValidateUniformMatrix3x4dv(context, angle::EntryPoint::GLUniformMatrix3x4dv, in GL_UniformMatrix3x4dv()