Searched refs:GLVertexAttribI3uiv (Results 1 – 3 of 3) sorted by relevance
1615 GLVertexAttribI3uiv, enumerator
3215 case EntryPoint::GLVertexAttribI3uiv: in GetEntryPointName()
2066 EVENT(context, GLVertexAttribI3uiv, "context = %d, index = %u, v = 0x%016" PRIxPTR "", in GL_VertexAttribI3uiv()2074 ValidateVertexAttribI3uiv(context, angle::EntryPoint::GLVertexAttribI3uiv, index, v)); in GL_VertexAttribI3uiv()