/third_party/skia/third_party/externals/angle2/src/common/ |
D | utilities.cpp | 139 case GL_INT_SAMPLER_CUBE: in VariableComponentType() 331 case GL_INT_SAMPLER_CUBE: in VariableRowCount() 410 case GL_INT_SAMPLER_CUBE: in VariableColumnCount() 499 case GL_INT_SAMPLER_CUBE: in IsSamplerType() 530 case GL_INT_SAMPLER_CUBE: in IsSamplerCubeType() 857 case GL_INT_SAMPLER_CUBE: in VariableSortOrder()
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D | uniform_type_info_autogen.cpp | 99 {GL_INT_SAMPLER_CUBE, GL_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE, SamplerFormat::Signed, 1, 283 case GL_INT_SAMPLER_CUBE: in GetTypeInfoIndex()
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D | PackedEnums.cpp | 139 case GL_INT_SAMPLER_CUBE: in SamplerTypeToTextureType()
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/third_party/glslang/glslang/MachineIndependent/ |
D | gl_types.h | 161 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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D | reflection.cpp | 772 return sampler.arrayed ? GL_INT_SAMPLER_CUBE_MAP_ARRAY : GL_INT_SAMPLER_CUBE; in mapSamplerToGlType()
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/third_party/mesa3d/src/compiler/ |
D | builtin_type_macros.h | 105 DECL_TYPE(isamplerCube, GL_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_D… 152 DECL_TYPE(itextureCube, GL_INT_SAMPLER_CUBE, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_D…
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 52 case GL_INT_SAMPLER_CUBE: in UniformComponentCount() 130 case GL_INT_SAMPLER_CUBE: in UniformComponentType() 180 case GL_INT_SAMPLER_CUBE: in IsSamplerUniform() 225 case GL_INT_SAMPLER_CUBE: in VariableRowCount()
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D | Program.cpp | 1139 case GL_INT_SAMPLER_CUBE: in applyUniforms() 1780 case GL_INT_SAMPLER_CUBE: in defineUniform() 1816 case GL_INT_SAMPLER_CUBE: in defineUniform()
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
D | VariablePacker_test.cpp | 53 GL_INT_SAMPLER_CUBE, // 35
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/third_party/skia/third_party/externals/angle2/samples/shader_translator/ |
D | shader_translator.cpp | 616 case GL_INT_SAMPLER_CUBE: in PrintVariable()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | util.cpp | 308 return GL_INT_SAMPLER_CUBE; in GLVariableType()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluShaderUtil.cpp | 1252 case GL_INT_SAMPLER_CUBE: return TYPE_INT_SAMPLER_CUBE; in getDataTypeFromGLType()
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D | gluStrUtil.inl | 987 case GL_INT_SAMPLER_CUBE: return "GL_INT_SAMPLER_CUBE";
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 563 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
D | gl3.h | 809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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D | gl31.h | 811 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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/third_party/mesa3d/include/GLES3/ |
D | gl3.h | 809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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D | gl31.h | 809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
D | gl3.h | 809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
D | gl3.h | 790 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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D | gl31.h | 790 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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/third_party/openGLES/api/GLES3/ |
D | gl3.h | 790 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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D | gl31.h | 790 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwEnums.inl | 1188 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 1658 … "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_INT_SAMPLER_CUBE, 1, GL_F… in test()
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