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Searched refs:GPUSupportedLimits (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DGPUSupportedLimits.cpp23 GPUSupportedLimits::GPUSupportedLimits(wgpu::SupportedLimits limits) in GPUSupportedLimits() function in wgpu::binding::GPUSupportedLimits
27 uint32_t GPUSupportedLimits::getMaxTextureDimension1D(Napi::Env) { in getMaxTextureDimension1D()
31 uint32_t GPUSupportedLimits::getMaxTextureDimension2D(Napi::Env) { in getMaxTextureDimension2D()
35 uint32_t GPUSupportedLimits::getMaxTextureDimension3D(Napi::Env) { in getMaxTextureDimension3D()
39 uint32_t GPUSupportedLimits::getMaxTextureArrayLayers(Napi::Env) { in getMaxTextureArrayLayers()
43 uint32_t GPUSupportedLimits::getMaxBindGroups(Napi::Env) { in getMaxBindGroups()
47 uint32_t GPUSupportedLimits::getMaxDynamicUniformBuffersPerPipelineLayout(Napi::Env) { in getMaxDynamicUniformBuffersPerPipelineLayout()
51 uint32_t GPUSupportedLimits::getMaxDynamicStorageBuffersPerPipelineLayout(Napi::Env) { in getMaxDynamicStorageBuffersPerPipelineLayout()
55 uint32_t GPUSupportedLimits::getMaxSampledTexturesPerShaderStage(Napi::Env) { in getMaxSampledTexturesPerShaderStage()
59 uint32_t GPUSupportedLimits::getMaxSamplersPerShaderStage(Napi::Env) { in getMaxSamplersPerShaderStage()
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DGPUSupportedLimits.h26 class GPUSupportedLimits final : public interop::GPUSupportedLimits {
28 GPUSupportedLimits(wgpu::SupportedLimits);
DGPUAdapter.cpp124 interop::Interface<interop::GPUSupportedLimits> GPUAdapter::getLimits(Napi::Env env) { in getLimits()
161 return interop::GPUSupportedLimits::Create<GPUSupportedLimits>(env, wgpuLimits); in getLimits()
DCMakeLists.txt62 "GPUSupportedLimits.cpp"
63 "GPUSupportedLimits.h"
DGPUAdapter.h34 interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override;
DGPUDevice.cpp128 interop::Interface<interop::GPUSupportedLimits> GPUDevice::getLimits(Napi::Env env) { in getLimits()
133 return interop::GPUSupportedLimits::Create<GPUSupportedLimits>(env, limits); in getLimits()
DGPUDevice.h32 interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override;