Searched refs:GPUSupportedLimits (Results 1 – 7 of 7) sorted by relevance
23 GPUSupportedLimits::GPUSupportedLimits(wgpu::SupportedLimits limits) in GPUSupportedLimits() function in wgpu::binding::GPUSupportedLimits27 uint32_t GPUSupportedLimits::getMaxTextureDimension1D(Napi::Env) { in getMaxTextureDimension1D()31 uint32_t GPUSupportedLimits::getMaxTextureDimension2D(Napi::Env) { in getMaxTextureDimension2D()35 uint32_t GPUSupportedLimits::getMaxTextureDimension3D(Napi::Env) { in getMaxTextureDimension3D()39 uint32_t GPUSupportedLimits::getMaxTextureArrayLayers(Napi::Env) { in getMaxTextureArrayLayers()43 uint32_t GPUSupportedLimits::getMaxBindGroups(Napi::Env) { in getMaxBindGroups()47 uint32_t GPUSupportedLimits::getMaxDynamicUniformBuffersPerPipelineLayout(Napi::Env) { in getMaxDynamicUniformBuffersPerPipelineLayout()51 uint32_t GPUSupportedLimits::getMaxDynamicStorageBuffersPerPipelineLayout(Napi::Env) { in getMaxDynamicStorageBuffersPerPipelineLayout()55 uint32_t GPUSupportedLimits::getMaxSampledTexturesPerShaderStage(Napi::Env) { in getMaxSampledTexturesPerShaderStage()59 uint32_t GPUSupportedLimits::getMaxSamplersPerShaderStage(Napi::Env) { in getMaxSamplersPerShaderStage()[all …]
26 class GPUSupportedLimits final : public interop::GPUSupportedLimits {28 GPUSupportedLimits(wgpu::SupportedLimits);
124 interop::Interface<interop::GPUSupportedLimits> GPUAdapter::getLimits(Napi::Env env) { in getLimits()161 return interop::GPUSupportedLimits::Create<GPUSupportedLimits>(env, wgpuLimits); in getLimits()
62 "GPUSupportedLimits.cpp"63 "GPUSupportedLimits.h"
34 interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override;
128 interop::Interface<interop::GPUSupportedLimits> GPUDevice::getLimits(Napi::Env env) { in getLimits()133 return interop::GPUSupportedLimits::Create<GPUSupportedLimits>(env, limits); in getLimits()
32 interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override;