Searched refs:GR_GL_TIMEOUT_IGNORED (Results 1 – 2 of 2) sorted by relevance
1097 #define GR_GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
4069 GL_CALL(WaitSync(glSem->sync(), 0, GR_GL_TIMEOUT_IGNORED)); in waitSemaphore()