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Searched refs:GST_GLSL_PROFILE_COMPATIBILITY (Results 1 – 22 of 22) sorted by relevance

/third_party/gstreamer/gstplugins_base/tests/check/libs/
Dgstglsl.c63 {GST_GLSL_PROFILE_COMPATIBILITY, "compatibility"},
75 {GST_GLSL_VERSION_110, GST_GLSL_PROFILE_COMPATIBILITY, "110"},
76 {GST_GLSL_VERSION_120, GST_GLSL_PROFILE_COMPATIBILITY, "120"},
77 {GST_GLSL_VERSION_130, GST_GLSL_PROFILE_COMPATIBILITY, "130"},
78 {GST_GLSL_VERSION_140, GST_GLSL_PROFILE_COMPATIBILITY, "140"},
80 {GST_GLSL_VERSION_150, GST_GLSL_PROFILE_COMPATIBILITY, "150 compatibility"},
85 {GST_GLSL_VERSION_330, GST_GLSL_PROFILE_COMPATIBILITY, "330 compatibility"},
87 {GST_GLSL_VERSION_400, GST_GLSL_PROFILE_COMPATIBILITY, "400 compatibility"},
89 {GST_GLSL_VERSION_410, GST_GLSL_PROFILE_COMPATIBILITY, "410 compatibility"},
91 {GST_GLSL_VERSION_420, GST_GLSL_PROFILE_COMPATIBILITY, "420 compatibility"},
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/third_party/gstreamer/gstplugins_base/ext/gl/
Dgltestsrc.c451 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in _src_smpte_init()
457 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, in _src_smpte_init()
461 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in _src_smpte_init()
475 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, in _src_smpte_init()
479 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in _src_smpte_init()
728 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in _src_checkers_init()
736 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, in _src_checkers_init()
740 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in _src_checkers_init()
830 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in _src_snow_init()
838 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, in _src_snow_init()
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Dgstglutils.c48 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, data->vertex_src); in _compile_shader()
64 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, in _compile_shader()
Dgstgldifferencematte.c120 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in gst_gl_differencematte_gl_start()
128 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in gst_gl_differencematte_gl_start()
141 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in gst_gl_differencematte_gl_start()
154 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in gst_gl_differencematte_gl_start()
167 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in gst_gl_differencematte_gl_start()
Dgstglalpha.c352 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in _create_shader()
360 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in _create_shader()
378 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in _create_shader()
Dgstgldeinterlace.c431 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in gst_gl_deinterlace_get_fragment_shader()
441 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in gst_gl_deinterlace_get_fragment_shader()
Dgstglcolorbalance.c293 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in _create_shader()
317 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, frag_i, in _create_shader()
Dgstgleffects.c578 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in gst_gl_effects_get_fragment_shader()
585 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in gst_gl_effects_get_fragment_shader()
Dgstglfiltercube.c326 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY), cube_f_src); in gst_gl_filter_cube_gl_start()
Dgstglmosaic.c223 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY), in _mosaic_render()
Dgstglimagesink.c2118 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, in gst_glimage_sink_thread_init_redisplay()
2125 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in gst_glimage_sink_thread_init_redisplay()
2129 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, frag_str); in gst_glimage_sink_thread_init_redisplay()
Dgstglvideomixer.c1229 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY), in gst_gl_video_mixer_gl_start()
1302 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY), in _draw_checker_background()
Dgstgloverlay.c140 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY), overlay_f_src); in gst_gl_overlay_gl_start()
Dgstgltransformation.c811 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in gst_gl_transformation_gl_start()
/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/
Dgstglsl.c99 {GST_GLSL_PROFILE_COMPATIBILITY, "compatibility"},
226 || profile == GST_GLSL_PROFILE_COMPATIBILITY; in _is_valid_version_profile()
230 || profile == GST_GLSL_PROFILE_COMPATIBILITY; in _is_valid_version_profile()
274 *profile = GST_GLSL_PROFILE_COMPATIBILITY; in _fixup_version_profile()
576 if ((profile & GST_GLSL_PROFILE_COMPATIBILITY) == 0) in gst_gl_context_supports_glsl_profile_version()
901 *profile = GST_GLSL_PROFILE_COMPATIBILITY; in _mangle_version_profile_from_gl_api()
Dgstglsl.h123 GST_GLSL_PROFILE_COMPATIBILITY = (1 << 2), enumerator
Dgstglslstage.c288 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, in gst_glsl_stage_new_default_vertex()
303 GstGLSLProfile profile = GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY; in gst_glsl_stage_new_default_fragment()
Dgstgloverlaycompositor.c552 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); in gst_gl_overlay_compositor_init_gl()
560 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, in gst_gl_overlay_compositor_init_gl()
/third_party/gstreamer/gstplugins_base/tests/examples/gl/sdl/
Dsdlshare.c177 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, texture_vert), in InitGL()
180 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, texture_frag), in InitGL()
219 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, triangle_vert), in InitGL()
222 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, triangle_frag), in InitGL()
/third_party/gstreamer/gstplugins_good/ext/gtk/
Dgtkgstglwidget.c129 GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, in gtk_gst_gl_widget_init_redisplay()
/third_party/gstreamer/gstplugins_base/
DChangeLog28318 GST_GLSL_PROFILE_COMPATIBILITY as the profile. Without this, the shader compiler
/third_party/gstreamer/gstplugins_bad/
DChangeLog84587 GST_GLSL_PROFILE_COMPATIBILITY as the profile. Without this, the shader compiler