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Searched refs:GetArrayLayers (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DBindGroupGL.cpp38 textureViewLayerCount != entry.textureView->GetTexture()->GetArrayLayers(), in ValidateGLBindGroupDescriptor()
42 entry.textureView->GetTexture()->GetArrayLayers()); in ValidateGLBindGroupDescriptor()
DCommandBufferGL.cpp355 } else if (texture->GetArrayLayers() == view->GetLayerCount()) { in ApplyBindGroup()
415 ASSERT(colorTexture->GetArrayLayers() == 1); in ResolveMultisampledRenderTargets()
429 if (resolveTexture->GetArrayLayers() == 1) { in ResolveMultisampledRenderTargets()
521 if (srcTexture->GetArrayLayers() == 1 && in CopyTextureToTextureWithBlit()
532 if (dstTexture->GetArrayLayers() == 1 && in CopyTextureToTextureWithBlit()
751 if (texture->GetArrayLayers() == 1) { in Execute()
1002 if (textureView->GetTexture()->GetArrayLayers() == 1) { in ExecuteRenderPass()
1034 if (textureView->GetTexture()->GetArrayLayers() == 1) { in ExecuteRenderPass()
1400 if (texture->GetArrayLayers() == 1 && in DoTexSubImage()
1419 if (texture->GetArrayLayers() == 1 && in DoTexSubImage()
[all …]
DTextureGL.cpp96 if (texture->GetArrayLayers() != textureViewDescriptor->arrayLayerCount) { in RequiresCreatingNewTextureView()
136 uint32_t arrayLayers = GetArrayLayers(); in Texture()
268 if (GetArrayLayers() == 1) { in ClearTexture()
414 if (GetArrayLayers() == 1) { in ClearTexture()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DTexture.cpp359 uint64_t(texture->GetArrayLayers()), in ValidateTextureViewDescriptor()
362 descriptor->baseArrayLayer, descriptor->arrayLayerCount, texture->GetArrayLayers()); in ValidateTextureViewDescriptor()
421 desc.arrayLayerCount = texture->GetArrayLayers() - desc.baseArrayLayer; in GetTextureViewDescriptorWithDefaults()
464 mMipLevelCount * GetArrayLayers() * GetAspectCount(mFormat.aspects); in TextureBase()
526 uint32_t TextureBase::GetArrayLayers() const { in GetArrayLayers() function in dawn_native::TextureBase
541 return {mFormat.aspects, {0, GetArrayLayers()}, {0, mMipLevelCount}}; in GetAllSubresources()
570 GetNumMipLevels() * (arraySlice + GetArrayLayers() * GetAspectIndex(aspect)); in GetSubresourceIndex()
DPassResourceUsageTracker.cpp43 std::forward_as_tuple(texture->GetFormat().aspects, texture->GetArrayLayers(), in TextureViewUsedAs()
70 std::forward_as_tuple(texture->GetFormat().aspects, texture->GetArrayLayers(), in AddRenderBundleTextureUsage()
DTexture.h62 uint32_t GetArrayLayers() const;
DCommandValidation.cpp309 mipSize.depthOrArrayLayers = texture->GetArrayLayers(); in ValidateTextureCopyRange()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DTextureVk.cpp628 GetArrayLayers(), in Texture()
655 if (GetArrayLayers() >= 6 && GetWidth() == GetHeight()) { in InitializeAsInternalTexture()
771 ASSERT(GetNumMipLevels() == 1 && GetArrayLayers() == 1); in ExportExternalTexture()
891 ASSERT(GetNumMipLevels() == 1 && GetArrayLayers() == 1); in TweakTransitionForExternalUsage()
997 Aspect::CombinedDepthStencil, GetArrayLayers(), GetNumMipLevels()); in TransitionUsageForPass()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DTextureD3D12.cpp652 GetArrayLayers(), in Texture()
827 range.layerCount == GetArrayLayers() && in TransitionSubresourceRange()
1245 ASSERT(texture->GetArrayLayers() == 1); in TextureView()
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DTextureMTL.mm92 if (texture->GetArrayLayers() != textureViewDescriptor->arrayLayerCount) {
395 mtlDesc.arrayLength = GetArrayLayers();