Searched refs:GetArrayLayers (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | BindGroupGL.cpp | 38 textureViewLayerCount != entry.textureView->GetTexture()->GetArrayLayers(), in ValidateGLBindGroupDescriptor() 42 entry.textureView->GetTexture()->GetArrayLayers()); in ValidateGLBindGroupDescriptor()
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D | CommandBufferGL.cpp | 355 } else if (texture->GetArrayLayers() == view->GetLayerCount()) { in ApplyBindGroup() 415 ASSERT(colorTexture->GetArrayLayers() == 1); in ResolveMultisampledRenderTargets() 429 if (resolveTexture->GetArrayLayers() == 1) { in ResolveMultisampledRenderTargets() 521 if (srcTexture->GetArrayLayers() == 1 && in CopyTextureToTextureWithBlit() 532 if (dstTexture->GetArrayLayers() == 1 && in CopyTextureToTextureWithBlit() 751 if (texture->GetArrayLayers() == 1) { in Execute() 1002 if (textureView->GetTexture()->GetArrayLayers() == 1) { in ExecuteRenderPass() 1034 if (textureView->GetTexture()->GetArrayLayers() == 1) { in ExecuteRenderPass() 1400 if (texture->GetArrayLayers() == 1 && in DoTexSubImage() 1419 if (texture->GetArrayLayers() == 1 && in DoTexSubImage() [all …]
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D | TextureGL.cpp | 96 if (texture->GetArrayLayers() != textureViewDescriptor->arrayLayerCount) { in RequiresCreatingNewTextureView() 136 uint32_t arrayLayers = GetArrayLayers(); in Texture() 268 if (GetArrayLayers() == 1) { in ClearTexture() 414 if (GetArrayLayers() == 1) { in ClearTexture()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | Texture.cpp | 359 uint64_t(texture->GetArrayLayers()), in ValidateTextureViewDescriptor() 362 descriptor->baseArrayLayer, descriptor->arrayLayerCount, texture->GetArrayLayers()); in ValidateTextureViewDescriptor() 421 desc.arrayLayerCount = texture->GetArrayLayers() - desc.baseArrayLayer; in GetTextureViewDescriptorWithDefaults() 464 mMipLevelCount * GetArrayLayers() * GetAspectCount(mFormat.aspects); in TextureBase() 526 uint32_t TextureBase::GetArrayLayers() const { in GetArrayLayers() function in dawn_native::TextureBase 541 return {mFormat.aspects, {0, GetArrayLayers()}, {0, mMipLevelCount}}; in GetAllSubresources() 570 GetNumMipLevels() * (arraySlice + GetArrayLayers() * GetAspectIndex(aspect)); in GetSubresourceIndex()
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D | PassResourceUsageTracker.cpp | 43 std::forward_as_tuple(texture->GetFormat().aspects, texture->GetArrayLayers(), in TextureViewUsedAs() 70 std::forward_as_tuple(texture->GetFormat().aspects, texture->GetArrayLayers(), in AddRenderBundleTextureUsage()
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D | Texture.h | 62 uint32_t GetArrayLayers() const;
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D | CommandValidation.cpp | 309 mipSize.depthOrArrayLayers = texture->GetArrayLayers(); in ValidateTextureCopyRange()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | TextureVk.cpp | 628 GetArrayLayers(), in Texture() 655 if (GetArrayLayers() >= 6 && GetWidth() == GetHeight()) { in InitializeAsInternalTexture() 771 ASSERT(GetNumMipLevels() == 1 && GetArrayLayers() == 1); in ExportExternalTexture() 891 ASSERT(GetNumMipLevels() == 1 && GetArrayLayers() == 1); in TweakTransitionForExternalUsage() 997 Aspect::CombinedDepthStencil, GetArrayLayers(), GetNumMipLevels()); in TransitionUsageForPass()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | TextureD3D12.cpp | 652 GetArrayLayers(), in Texture() 827 range.layerCount == GetArrayLayers() && in TransitionSubresourceRange() 1245 ASSERT(texture->GetArrayLayers() == 1); in TextureView()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | TextureMTL.mm | 92 if (texture->GetArrayLayers() != textureViewDescriptor->arrayLayerCount) { 395 mtlDesc.arrayLength = GetArrayLayers();
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