/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ImageVk.cpp | 47 GetImplAs<ExternalImageSiblingVk>(GetAs<egl::ExternalImageSibling>(mState.source)); in onDestroy() 64 TextureVk *textureVk = GetImplAs<TextureVk>(GetAs<gl::Texture>(mState.source)); in initialize() 89 GetImplAs<RenderbufferVk>(GetAs<gl::Renderbuffer>(mState.source)); in initialize() 98 GetImplAs<ExternalImageSiblingVk>(GetAs<egl::ExternalImageSibling>(mState.source)); in initialize() 138 TextureVk *textureVk = GetImplAs<TextureVk>(GetAs<gl::Texture>(mState.source)); in orphan() 146 GetImplAs<RenderbufferVk>(GetAs<gl::Renderbuffer>(mState.source)); in orphan()
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/third_party/benchmark/test/ |
D | output_test.h | 129 T GetAs(const char* entry_name) const; 135 double dval = GetAs<double>(entry_name); in GetCounterAs() 142 T Results::GetAs(const char* entry_name) const { in GetAs() function 188 CHECK_RESULT_VALUE_IMPL(entry, GetAs, var_type, var_name, relationship, value) 194 CHECK_FLOAT_RESULT_VALUE_IMPL(entry, GetAs, double, var_name, relationship, value, eps_factor)
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D | output_test_helper.cc | 321 double Results::NumIterations() const { return GetAs<double>("iterations"); } in NumIterations() 326 double val = GetAs<double>(which_str); in GetTime()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/ |
D | ImageEGL.cpp | 64 const TextureGL *textureGL = GetImplAs<TextureGL>(GetAs<gl::Texture>(mState.source)); in initialize() 71 GetImplAs<RenderbufferGL>(GetAs<gl::Renderbuffer>(mState.source)); in initialize() 78 GetImplAs<ExternalImageSiblingEGL>(GetAs<egl::ExternalImageSibling>(mState.source)); in initialize()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Framebuffer11.cpp | 48 TextureStorage11 *texStorage11 = GetAs<TextureStorage11>(texStorage); in MarkAttachmentsDirty() 314 RenderTarget11 *readRenderTarget11 = GetAs<RenderTarget11>(readRenderTarget); in blitImpl() 328 RenderTarget11 *drawRenderTarget11 = GetAs<RenderTarget11>(drawRenderTarget); in blitImpl() 353 RenderTarget11 *readRenderTarget11 = GetAs<RenderTarget11>(readRenderTarget); in blitImpl() 369 RenderTarget11 *drawRenderTarget11 = GetAs<RenderTarget11>(drawRenderTarget); in blitImpl()
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D | Renderer11.cpp | 390 TextureStorage11 *storage11 = GetAs<TextureStorage11>(storage); in GetTextureD3DResourceFromStorageOrImage() 397 Image11 *image11 = GetAs<Image11>(image); in GetTextureD3DResourceFromStorageOrImage() 1681 return new SwapChain11(this, GetAs<NativeWindow11>(nativeWindow), shareHandle, d3dTexture, in createSwapChain() 1722 mStateManager.setPixelShader(&GetAs<ShaderExecutable11>(pixelExe)->getPixelShader()); in drawWithGeometryShaderAndTransformFeedback() 1729 mStateManager.setGeometryShader(&GetAs<ShaderExecutable11>(geometryExe)->getGeometryShader()); in drawWithGeometryShaderAndTransformFeedback() 2027 IndexBuffer11 *indexBuffer = GetAs<IndexBuffer11>(mLineLoopIB->getIndexBuffer()); in drawLineLoop() 2107 IndexBuffer11 *indexBuffer = GetAs<IndexBuffer11>(mTriangleFanIB->getIndexBuffer()); in drawTriangleFan() 2484 GetAs<RenderTarget11>(destRenderTarget)->getRenderTargetView(); in copyImageInternal() 2547 TextureStorage11_2D *storage11 = GetAs<TextureStorage11_2D>(storage); in copyImage2D() 2573 TextureStorage11_Cube *storage11 = GetAs<TextureStorage11_Cube>(storage); in copyImageCube() [all …]
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D | PixelTransfer11.cpp | 185 Buffer11 *bufferStorage11 = GetAs<Buffer11>(unpackBuffer->getImplementation()); in copyBufferToTexture() 191 GetAs<RenderTarget11>(destRenderTarget)->getRenderTargetView(); in copyBufferToTexture()
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D | StateManager11.cpp | 2723 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in setTextureForSampler() 2894 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in setTextureForImage() 2955 (vertexExe ? &GetAs<ShaderExecutable11>(vertexExe)->getVertexShader() : nullptr); in syncProgram() 2961 pixelShader = (pixelExe ? &GetAs<ShaderExecutable11>(pixelExe)->getPixelShader() : nullptr); in syncProgram() 2968 (vertexExe ? &GetAs<ShaderExecutable11>(vertexExe)->getStreamOutShader() : nullptr); in syncProgram() 2973 (geometryExe ? &GetAs<ShaderExecutable11>(geometryExe)->getGeometryShader() : nullptr); in syncProgram() 2999 (computeExe ? &GetAs<ShaderExecutable11>(computeExe)->getComputeShader() : nullptr); in syncProgramForCompute() 3076 Buffer11 *bufferStorage = attrib.storage ? GetAs<Buffer11>(attrib.storage) : nullptr; in applyVertexBuffers() 3086 buffer = GetAs<VertexBuffer11>(attrib.vertexBuffer.get())->getBuffer().get(); in applyVertexBuffers() 3227 Buffer11 *storage = GetAs<Buffer11>(indexInfo.storage); in applyIndexBuffer() [all …]
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D | Buffer11.cpp | 480 Buffer11 *sourceBuffer = GetAs<Buffer11>(source); in copySubData() 827 *storageOut = GetAs<StorageOutT>(newStorage); in getBufferStorage() 909 *storageOut = GetAs<NativeStorage>(newStorage); in getConstantBufferRangeStorage() 937 StructuredBufferStorage *structuredBufferStorage = GetAs<StructuredBufferStorage>(newStorage); in getStructuredBufferRangeSRV() 1210 const d3d11::Buffer *sourceBuffer = &GetAs<NativeStorage>(source)->getBuffer(); in copyFromStorage()
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D | InputLayoutCache.cpp | 296 ShaderExecutableD3D *shader11 = GetAs<ShaderExecutable11>(shader); in createInputLayout()
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D | Image11.cpp | 148 TextureStorage11 *storage11 = GetAs<TextureStorage11>(storage); in copyToStorage() 360 TextureStorage11 *storage11 = GetAs<TextureStorage11>(source); in copyFromTexStorage()
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D | TextureStorage11.cpp | 664 RenderTarget11 *srcRT11 = GetAs<RenderTarget11>(source); in generateMipmap() 665 RenderTarget11 *dstRT11 = GetAs<RenderTarget11>(dest); in generateMipmap() 714 TextureStorage11 *dest11 = GetAs<TextureStorage11>(destStorage); in copyToStorage() 943 GetAs<TextureStorage11_2DMultisample>(mRenderer->createTextureStorage2DMultisample( in getMultisampledRenderTarget() 1089 TextureStorage11_2D *dest11 = GetAs<TextureStorage11_2D>(destStorage); in copyToStorage() 1955 TextureStorage11_2D *dest11 = GetAs<TextureStorage11_2D>(destStorage); in copyToStorage() 2090 *outRT = GetAs<RenderTarget11>(renderTargetD3D); in getImageRenderTarget() 2199 TextureStorage11_Cube *dest11 = GetAs<TextureStorage11_Cube>(destStorage); in copyToStorage()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | TextureStorage9.cpp | 272 TextureStorage9_2D *dest9 = GetAs<TextureStorage9_2D>(destStorage); in copyToStorage() 319 RenderTarget9 *renderTarget9 = GetAs<RenderTarget9>(renderTargetD3D); in getSurfaceLevel() 354 RenderTarget9 *renderTarget9 = GetAs<RenderTarget9>(renderTargetD3D); in getBaseTexture() 375 TextureStorage9 *dest9 = GetAs<TextureStorage9>(destStorage); in copyToStorage() 389 RenderTarget9 *sourceRenderTarget9 = GetAs<RenderTarget9>(sourceRenderTarget); in copyToStorage() 555 TextureStorage9_Cube *dest9 = GetAs<TextureStorage9_Cube>(destStorage); in copyToStorage()
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D | Renderer9.cpp | 726 return new SwapChain9(this, GetAs<NativeWindow9>(nativeWindow), shareHandle, d3dTexture, in createSwapChain() 1068 TextureStorage9 *storage9 = GetAs<TextureStorage9>(texStorage); in setTexture() 1258 oldest->renderTarget = GetAs<RenderTarget9>(nullRenderTarget); in getNullColorRenderTarget() 1388 IndexBuffer9 *indexBuffer = GetAs<IndexBuffer9>(indexInfo->indexBuffer); in applyIndexBuffer() 1419 IndexBuffer9 *indexBuffer = GetAs<IndexBuffer9>(countingIB->getIndexBuffer()); in drawArraysImpl() 1640 IndexBuffer9 *indexBuffer = GetAs<IndexBuffer9>(mLineLoopIB->getIndexBuffer()); in drawLineLoop() 1770 (vertexExe ? GetAs<ShaderExecutable9>(vertexExe)->getVertexShader() : nullptr); in applyShaders() 1772 (pixelExe ? GetAs<ShaderExecutable9>(pixelExe)->getPixelShader() : nullptr); in applyShaders() 2621 RenderTarget9 *source9 = GetAs<RenderTarget9>(source); in createRenderTargetCopy() 2622 RenderTarget9 *dest9 = GetAs<RenderTarget9>(newRT); in createRenderTargetCopy() [all …]
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D | Blit9.cpp | 243 TextureStorage9 *storage9 = GetAs<TextureStorage9>(storage); in copy2D() 277 TextureStorage9 *storage9 = GetAs<TextureStorage9>(storage); in copyCube() 306 TextureStorage9_2D *sourceStorage9 = GetAs<TextureStorage9_2D>(sourceStorage); in copyTexture() 309 TextureStorage9 *destStorage9 = GetAs<TextureStorage9>(storage); in copyTexture()
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D | Image9.cpp | 369 TextureStorage9 *storage9 = GetAs<TextureStorage9>(storage); in setManagedSurface2D() 380 TextureStorage9 *storage9 = GetAs<TextureStorage9>(storage); in setManagedSurfaceCube() 415 TextureStorage9 *storage9 = GetAs<TextureStorage9>(storage); in copyToStorage() 565 RenderTarget9 *renderTarget = GetAs<RenderTarget9>(source); in copyFromRTInternal()
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D | Buffer9.cpp | 102 Buffer9 *sourceBuffer = GetAs<Buffer9>(source); in copySubData()
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D | VertexDeclarationCache.cpp | 157 VertexBuffer9 *vertexBuffer = GetAs<VertexBuffer9>(attributes[i].vertexBuffer.get()); in applyDeclaration()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | FramebufferAttachment.cpp | 250 return rx::GetAs<Texture>(mResource); in getTexture() 255 return rx::GetAs<Renderbuffer>(mResource); in getRenderbuffer() 260 return rx::GetAs<egl::Surface>(mResource); in getSurface()
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D | Image.cpp | 303 ExternalImageSibling *externalSibling = rx::GetAs<ExternalImageSibling>(mState.source); in onDestroy() 399 return rx::GetAs<ExternalImageSibling>(mState.source)->isTextureable(context); in isTexturable() 445 ExternalImageSibling *externalSibling = rx::GetAs<ExternalImageSibling>(mState.source); in initialize()
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D | angletypes.h | 1006 inline DestT *GetAs(SrcT *src) in GetAs() function 1013 inline const DestT *GetAs(const SrcT *src) in GetAs() function 1025 return GetAs<DestT>(src->getImplementation()); in GetImplAs() 1031 return src != nullptr ? GetAs<DestT>(src->getImplementation()) : nullptr; in SafeGetImplAs()
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D | Overlay.h | 98 return rx::GetAs<Widget>(mState.mOverlayWidgets[id].get()); in getWidgetAs()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | BufferNULL.cpp | 88 BufferNULL *sourceNULL = GetAs<BufferNULL>(source); in copySubData()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ImageMtl.mm | 141 GetImplAs<TextureImageSiblingMtl>(GetAs<egl::ExternalImageSibling>(mState.source));
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | BufferGL.cpp | 124 BufferGL *sourceGL = GetAs<BufferGL>(source); in copySubData()
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