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Searched refs:GetBaseDescriptor (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DSamplerHeapCacheD3D12.cpp81 mCPUAllocation.GetBaseDescriptor(), in Populate()
87 D3D12_GPU_DESCRIPTOR_HANDLE SamplerHeapCacheEntry::GetBaseDescriptor() const { in GetBaseDescriptor() function in dawn_native::d3d12::SamplerHeapCacheEntry
88 return mGPUAllocation.GetBaseDescriptor(); in GetBaseDescriptor()
DBindGroupD3D12.cpp253 mCPUViewAllocation.GetBaseDescriptor(), in PopulateViews()
260 return mGPUViewAllocation.GetBaseDescriptor(); in GetBaseViewDescriptor()
265 return mSamplerAllocationEntry->GetBaseDescriptor(); in GetBaseSamplerDescriptor()
DGPUDescriptorHeapAllocationD3D12.cpp28 D3D12_GPU_DESCRIPTOR_HANDLE GPUDescriptorHeapAllocation::GetBaseDescriptor() const { in GetBaseDescriptor() function in dawn_native::d3d12::GPUDescriptorHeapAllocation
DGPUDescriptorHeapAllocationD3D12.h32 D3D12_GPU_DESCRIPTOR_HANDLE GetBaseDescriptor() const;
DCPUDescriptorHeapAllocationD3D12.h30 D3D12_CPU_DESCRIPTOR_HANDLE GetBaseDescriptor() const;
DCPUDescriptorHeapAllocationD3D12.cpp26 D3D12_CPU_DESCRIPTOR_HANDLE CPUDescriptorHeapAllocation::GetBaseDescriptor() const { in GetBaseDescriptor() function in dawn_native::d3d12::CPUDescriptorHeapAllocation
DSamplerHeapCacheD3D12.h55 D3D12_GPU_DESCRIPTOR_HANDLE GetBaseDescriptor() const;
DTextureD3D12.cpp1038 dsvHandle.GetBaseDescriptor(); in ClearTexture()
1069 const D3D12_CPU_DESCRIPTOR_HANDLE rtvHandle = rtvHeap.GetBaseDescriptor(); in ClearTexture()
DCommandBufferD3D12.cpp1211 const D3D12_CPU_DESCRIPTOR_HANDLE baseDescriptor = rtvAllocation.GetBaseDescriptor(); in SetupRenderPass()
1252 const D3D12_CPU_DESCRIPTOR_HANDLE baseDescriptor = dsvAllocation.GetBaseDescriptor(); in SetupRenderPass()