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Searched refs:GetInputVaryings (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DShader.cpp532 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
543 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
566 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
573 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h707 const std::vector<sh::ShaderVariable> *GetInputVaryings(const ShHandle handle);
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
Dshader_translator.cpp703 const std::vector<sh::ShaderVariable> *inputVaryings = sh::GetInputVaryings(compiler); in PrintActiveVariables()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DShaderLang.cpp485 const std::vector<ShaderVariable> *GetInputVaryings(const ShHandle handle) in GetInputVaryings() function