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Searched refs:GetLayerCount (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DCommandBuffer.cpp111 ASSERT(view->GetLayerCount() == 1); in LazyClearRenderPassAttachments()
127 ASSERT(resolveView->GetLayerCount() == 1); in LazyClearRenderPassAttachments()
147 ASSERT(view->GetLayerCount() == 1); in LazyClearRenderPassAttachments()
DTexture.h137 uint32_t GetLayerCount() const;
DCommandEncoder.cpp112 DAWN_INVALID_IF(attachment->GetLayerCount() > 1, in ValidateAttachmentArrayLayersAndLevelCount()
114 attachment->GetLayerCount(), attachment); in ValidateAttachmentArrayLayersAndLevelCount()
183 DAWN_INVALID_IF(resolveTarget->GetLayerCount() > 1, in ValidateResolveTarget()
185 resolveTarget->GetLayerCount()); in ValidateResolveTarget()
DSwapChain.cpp333 ASSERT(view->GetLayerCount() == 1); in APIGetCurrentTextureView()
DTexture.cpp767 uint32_t TextureViewBase::GetLayerCount() const { in GetLayerCount() function in dawn_native::TextureViewBase
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DBindGroupGL.cpp35 const uint32_t textureViewLayerCount = entry.textureView->GetLayerCount(); in ValidateGLBindGroupDescriptor()
DCommandBufferGL.cpp353 if (view->GetLayerCount() == 1) { in ApplyBindGroup()
355 } else if (texture->GetArrayLayers() == view->GetLayerCount()) { in ApplyBindGroup()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DTextureD3D12.cpp1305 ->GetRTVDescriptor(GetBaseMipLevel(), GetBaseArrayLayer(), GetLayerCount()); in GetRTVDescriptor()
1312 ->GetDSVDescriptor(GetBaseMipLevel(), GetBaseArrayLayer(), GetLayerCount(), in GetDSVDescriptor()
1326 uavDesc.Texture2DArray.ArraySize = GetLayerCount(); in GetUAVDescriptor()