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Searched refs:GetListOfBlocksRequiringSpillOperands (Results 1 – 2 of 2) sorted by relevance

/third_party/node/deps/v8/src/compiler/backend/
Dregister-allocator.h1014 GetListOfBlocksRequiringSpillOperands(data)->Add(block_id.ToInt()); in AddBlockRequiringSpillOperand()
1017 BitVector* GetListOfBlocksRequiringSpillOperands( in GetListOfBlocksRequiringSpillOperands() function
Dregister-allocator.cc4938 ->GetListOfBlocksRequiringSpillOperands(data()) in ResolveControlFlow()
5040 top_range->GetListOfBlocksRequiringSpillOperands(data())->Add( in ConnectRanges()
5129 for (int block_id : *range->GetListOfBlocksRequiringSpillOperands(data())) { in CommitSpillsInDeferredBlocks()
5137 range->GetListOfBlocksRequiringSpillOperands(data())->length(), in CommitSpillsInDeferredBlocks()