Searched refs:GetRTFlipVector (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 169 std::array<float, 2> d = SkSL::Compiler::GetRTFlipVector(dimensions.height(), flip); in setRenderTargetState()
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/third_party/skia/src/sksl/ |
D | SkSLCompiler.h | 96 static std::array<float, 2> GetRTFlipVector(int rtHeight, bool flipY) { in GetRTFlipVector() function
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineState.cpp | 87 std::array<float, 2> d = SkSL::Compiler::GetRTFlipVector(rt->height(), !flip); in setRenderTargetState()
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/third_party/skia/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 267 SkSL::Compiler::GetRTFlipVector(colorAttachmentDimensions.height(), flip); in setRenderTargetState()
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlPipelineState.mm | 154 SkSL::Compiler::GetRTFlipVector(colorAttachmentDimensions.height(), !flip);
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 473 std::array<float, 2> d = SkSL::Compiler::GetRTFlipVector(rt->height(), !flip); in setRenderTargetState()
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