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Searched refs:GrBackendSurfaceMutableStateImpl (Results 1 – 18 of 18) sorted by relevance

/third_party/skia/src/gpu/
DGrBackendSurfaceMutableStateImpl.h14 class GrBackendSurfaceMutableStateImpl : public SkRefCnt {
17 GrBackendSurfaceMutableStateImpl(VkImageLayout layout, uint32_t queueFamilyIndex) in GrBackendSurfaceMutableStateImpl() function
20 GrBackendSurfaceMutableStateImpl(GrVkSharedImageInfo sharedInfo) in GrBackendSurfaceMutableStateImpl() function
DGrBackendSurface.cpp468 sk_sp<GrBackendSurfaceMutableStateImpl>( in GrBackendTexture()
469 new GrBackendSurfaceMutableStateImpl( in GrBackendTexture()
501 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) in GrBackendTexture()
669 sk_sp<GrBackendSurfaceMutableStateImpl> GrBackendTexture::getMutableState() const { in getMutableState()
952 sk_sp<GrBackendSurfaceMutableStateImpl>( in GrBackendRenderTarget()
953 new GrBackendSurfaceMutableStateImpl( in GrBackendRenderTarget()
962 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) in GrBackendRenderTarget()
1113 sk_sp<GrBackendSurfaceMutableStateImpl> GrBackendRenderTarget::getMutableState() const { in getMutableState()
DBUILD.bazel22 "GrBackendSurfaceMutableStateImpl.h",
/third_party/skia/include/gpu/
DGrBackendSurface.h28 class GrBackendSurfaceMutableStateImpl; variable
390 sk_sp<GrBackendSurfaceMutableStateImpl> getMutableState() const;
408 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState);
450 sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState;
586 sk_sp<GrBackendSurfaceMutableStateImpl> getMutableState() const;
593 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState);
637 sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState;
DGrBackendSurfaceMutableState.h67 friend class GrBackendSurfaceMutableStateImpl;
/third_party/skia/src/gpu/vk/
DGrVkImage.h57 sk_sp<GrBackendSurfaceMutableStateImpl>,
126 sk_sp<GrBackendSurfaceMutableStateImpl> getMutableState() const { return fMutableState; } in getMutableState()
229 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState,
238 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState,
257 sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState;
DGrVkImage.cpp163 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState( in Make()
164 new GrBackendSurfaceMutableStateImpl(info.fImageLayout, info.fCurrentQueueFamily)); in Make()
178 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in MakeWrapped()
211 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in GrVkImage()
237 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in GrVkImage()
DGrVkTypesPriv.cpp20 const GrBackendSurfaceMutableStateImpl* mutableState) const { in snapImageInfo()
DGrVkRenderTarget.cpp120 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedRenderTarget()
174 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState(new GrBackendSurfaceMutableStateImpl( in MakeSecondaryCBRenderTarget()
DGrVkTextureRenderTarget.h46 sk_sp<GrBackendSurfaceMutableStateImpl>);
DGrVkTexture.h38 sk_sp<GrBackendSurfaceMutableStateImpl>);
DGrVkRenderTarget.h31 sk_sp<GrBackendSurfaceMutableStateImpl>);
DGrVkGpu.cpp1286 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTex.getMutableState(); in onWrapBackendTexture()
1328 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTex.getMutableState(); in onWrapRenderableBackendTexture()
1357 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendRT.getMutableState(); in onWrapBackendRenderTarget()
1611 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTexture.getMutableState(); in onClearBackendTexture()
1711 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTexture.getMutableState(); in onUpdateCompressedBackendTexture()
1813 sk_sp<GrBackendSurfaceMutableStateImpl> currentState, in setBackendSurfaceState()
1847 sk_sp<GrBackendSurfaceMutableStateImpl> currentState = backendTeture.getMutableState(); in setBackendTextureState()
1861 sk_sp<GrBackendSurfaceMutableStateImpl> currentState = backendRenderTarget.getMutableState(); in setBackendRenderTargetState()
DGrVkTextureRenderTarget.cpp116 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedTextureRenderTarget()
DGrVkTexture.cpp98 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedTexture()
DGrVkGpu.h234 sk_sp<GrBackendSurfaceMutableStateImpl> currentState,
/third_party/skia/include/private/
DGrVkTypesPriv.h14 class GrBackendSurfaceMutableStateImpl; variable
33 GrVkImageInfo snapImageInfo(const GrBackendSurfaceMutableStateImpl*) const;
/third_party/skia/gn/
Dgpu.gni47 "$_src/gpu/GrBackendSurfaceMutableStateImpl.h",