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Searched refs:GrVkBuffer (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkBuffer.cpp20 GrVkBuffer::GrVkBuffer(GrVkGpu* gpu, in GrVkBuffer() function in GrVkBuffer
67 sk_sp<GrVkBuffer> GrVkBuffer::Make(GrVkGpu* gpu, in Make()
151 return sk_sp<GrVkBuffer>(new GrVkBuffer(gpu, size, bufferType, accessPattern, buffer, alloc, in Make()
155 void GrVkBuffer::vkMap(size_t size) { in vkMap()
172 void GrVkBuffer::vkUnmap(size_t size) { in vkUnmap()
196 void GrVkBuffer::copyCpuDataToGpuBuffer(const void* src, size_t size) { in copyCpuDataToGpuBuffer()
227 void GrVkBuffer::addMemoryBarrier(VkAccessFlags srcAccessMask, in addMemoryBarrier()
249 void GrVkBuffer::vkRelease() { in vkRelease()
274 void GrVkBuffer::onRelease() { in onRelease()
279 void GrVkBuffer::onAbandon() { in onAbandon()
[all …]
DGrVkBuffer.h17 class GrVkBuffer : public GrGpuBuffer {
19 static sk_sp<GrVkBuffer> Make(GrVkGpu* gpu,
37 GrVkBuffer(GrVkGpu* gpu,
DGrVkCommandBuffer.cpp183 VkBuffer vkBuffer = static_cast<const GrVkBuffer*>(buffer.get())->vkBuffer(); in bindInputBuffer()
201 VkBuffer vkBuffer = static_cast<const GrVkBuffer*>(buffer.get())->vkBuffer(); in bindIndexBuffer()
327 VkBuffer vkBuffer = static_cast<const GrVkBuffer*>(indirectBuffer.get())->vkBuffer(); in drawIndirect()
345 VkBuffer vkBuffer = static_cast<const GrVkBuffer*>(indirectBuffer.get())->vkBuffer(); in drawIndexedIndirect()
789 GrVkBuffer* vkBuffer = static_cast<GrVkBuffer*>(dstBuffer.get()); in copyImageToBuffer()
838 const GrVkBuffer* srcVk = static_cast<GrVkBuffer*>(srcBuffer.get()); in copyBuffer()
839 const GrVkBuffer* dstVk = static_cast<GrVkBuffer*>(dstBuffer.get()); in copyBuffer()
851 sk_sp<GrVkBuffer> dstBuffer, in updateBuffer()
DGrVkMSAALoadManager.cpp190 GrVkBuffer* vkUniformBuffer = static_cast<GrVkBuffer*>(uniformBuffer.get()); in loadMSAAFromResolve()
DGrVkGpu.cpp470 sk_sp<GrGpuBuffer> buff = GrVkBuffer::Make(this, size, type, accessPattern); in onCreateBuffer()
601 const GrVkBuffer* vkBuffer = static_cast<GrVkBuffer*>(transferBuffer.get()); in onTransferPixelsTo()
674 GrVkBuffer* vkBuffer = static_cast<GrVkBuffer*>(transferBuffer.get()); in onTransferPixelsFrom()
958 GrVkBuffer* vkBuffer = static_cast<GrVkBuffer*>(slice.fBuffer); in uploadTexDataOptimal()
1025 GrVkBuffer* vkBuffer = static_cast<GrVkBuffer*>(slice.fBuffer); in uploadTexDataCompressed()
1153 bool GrVkGpu::updateBuffer(sk_sp<GrVkBuffer> buffer, const void* src, in updateBuffer()
1764 static_cast<GrVkBuffer*>(slice.fBuffer)->vkBuffer(), in onUpdateCompressedBackendTexture()
2451 GrVkBuffer* vkBuffer = static_cast<GrVkBuffer*>(transferBuffer.get()); in onReadPixels()
DGrVkPipelineState.cpp102 const GrVkBuffer* vkBuffer = static_cast<GrVkBuffer*>(uniformBuffer.get()); in setAndBindUniforms()
DGrVkPipelineState.h21 class GrVkBuffer; variable
DGrVkGpu.h25 class GrVkBuffer; variable
179 bool updateBuffer(sk_sp<GrVkBuffer> buffer, const void* src, VkDeviceSize offset,
DGrVkCommandBuffer.h296 sk_sp<GrVkBuffer> dstBuffer,
/third_party/skia/gn/
Dgpu.gni601 "$_src/gpu/vk/GrVkBuffer.cpp",
602 "$_src/gpu/vk/GrVkBuffer.h",