/third_party/skia/src/gpu/vk/ |
D | GrVkFramebuffer.h | 19 class GrVkImage; variable 28 GrVkImage* colorAttachment, 29 GrVkImage* resolveAttachment, 30 GrVkImage* stencilAttachment, 35 sk_sp<GrVkImage> colorAttachment, 73 GrVkImage* colorAttachment() { return fColorAttachment.get(); } in colorAttachment() 74 GrVkImage* resolveAttachment() { return fResolveAttachment.get(); } in resolveAttachment() 75 GrVkImage* stencilAttachment() { return fStencilAttachment.get(); } in stencilAttachment() 80 sk_sp<GrVkImage> colorAttachment, 81 sk_sp<GrVkImage> resolveAttachment, [all …]
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D | GrVkImage.cpp | 18 sk_sp<GrVkImage> GrVkImage::MakeStencil(GrVkGpu* gpu, in MakeStencil() 24 return GrVkImage::Make(gpu, in MakeStencil() 36 sk_sp<GrVkImage> GrVkImage::MakeMSAA(GrVkGpu* gpu, in MakeMSAA() 50 return GrVkImage::Make(gpu, in MakeMSAA() 62 sk_sp<GrVkImage> GrVkImage::MakeTexture(GrVkGpu* gpu, in MakeTexture() 80 return GrVkImage::Make(gpu, in MakeTexture() 130 sk_sp<GrVkImage> GrVkImage::Make(GrVkGpu* gpu, in Make() 140 GrVkImage::ImageDesc imageDesc; in Make() 152 if (!GrVkImage::InitImageInfo(gpu, imageDesc, &info)) { in Make() 159 GrVkImage::DestroyImageInfo(gpu, &info); in Make() [all …]
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D | GrVkTextureRenderTarget.cpp | 28 sk_sp<GrVkImage> texture, in GrVkTextureRenderTarget() 29 sk_sp<GrVkImage> colorAttachment, in GrVkTextureRenderTarget() 30 sk_sp<GrVkImage> resolveAttachment, in GrVkTextureRenderTarget() 42 sk_sp<GrVkImage> texture, in GrVkTextureRenderTarget() 43 sk_sp<GrVkImage> colorAttachment, in GrVkTextureRenderTarget() 44 sk_sp<GrVkImage> resolveAttachment, in GrVkTextureRenderTarget() 56 sk_sp<GrVkImage> texture, in create_rt_attachments() 57 sk_sp<GrVkImage>* colorAttachment, in create_rt_attachments() 58 sk_sp<GrVkImage>* resolveAttachment) { in create_rt_attachments() 67 *colorAttachment = sk_sp<GrVkImage>(static_cast<GrVkImage*>(msaaAttachment.release())); in create_rt_attachments() [all …]
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D | GrVkRenderTarget.h | 55 GrVkImage* colorAttachment() const { in colorAttachment() 64 GrVkImage* resolveAttachment() const { in resolveAttachment() 77 GrVkImage* nonMSAAAttachment() const; 81 GrVkImage* externalAttachment() const { in externalAttachment() 124 sk_sp<GrVkImage> colorAttachment, 125 sk_sp<GrVkImage> resolveImage, 144 GrVkImage* dynamicMSAAAttachment(); 145 GrVkImage* msaaAttachment(); 169 GrVkImage* attachment = in onSetRelease() 176 sk_sp<GrVkImage> fColorAttachment; [all …]
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D | GrVkRenderTarget.cpp | 53 sk_sp<GrVkImage> colorAttachment, in GrVkRenderTarget() 54 sk_sp<GrVkImage> resolveAttachment, in GrVkRenderTarget() 109 GrVkImage* nonMSAAAttachment = this->nonMSAAAttachment(); in setFlags() 130 sk_sp<GrVkImage> wrappedAttachment = in MakeWrappedRenderTarget() 131 GrVkImage::MakeWrapped(gpu, in MakeWrappedRenderTarget() 142 sk_sp<GrVkImage> colorAttachment; in MakeWrappedRenderTarget() 177 sk_sp<GrVkImage> colorAttachment = in MakeSecondaryCBRenderTarget() 178 GrVkImage::MakeWrapped(gpu, in MakeSecondaryCBRenderTarget() 209 GrVkImage* GrVkRenderTarget::nonMSAAAttachment() const { in nonMSAAAttachment() 217 GrVkImage* GrVkRenderTarget::dynamicMSAAAttachment() { in dynamicMSAAAttachment() [all …]
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D | GrVkTextureRenderTarget.h | 69 sk_sp<GrVkImage> texture, 70 sk_sp<GrVkImage> colorAttachment, 71 sk_sp<GrVkImage> resolveAttachment, 76 sk_sp<GrVkImage> texture, 77 sk_sp<GrVkImage> colorAttachment, 78 sk_sp<GrVkImage> resolveAttachment,
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D | GrVkFramebuffer.cpp | 20 GrVkImage* colorAttachment, in Make() 21 GrVkImage* resolveAttachment, in Make() 22 GrVkImage* stencilAttachment, in Make() 66 sk_sp<GrVkImage> colorAttachment, in GrVkFramebuffer() 67 sk_sp<GrVkImage> resolveAttachment, in GrVkFramebuffer() 68 sk_sp<GrVkImage> stencilAttachment, in GrVkFramebuffer() 82 sk_sp<GrVkImage> colorAttachment, in GrVkFramebuffer()
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D | GrVkCommandBuffer.h | 19 class GrVkImage; variable 235 GrVkImage* image, 241 GrVkImage* image, 247 GrVkImage* srcImage, 249 GrVkImage* dstImage, 266 const GrVkImage& srcImage, 267 const GrVkImage& dstImage, 273 GrVkImage* srcImage, 284 GrVkImage* dstImage, 302 const GrVkImage& srcImage, [all …]
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D | GrVkTexture.h | 48 GrVkImage* textureImage() const { return fTexture.get(); } in textureImage() 65 sk_sp<GrVkImage> texture, 85 GrVkTexture(GrVkGpu*, SkBudgeted, SkISize, sk_sp<GrVkImage> texture, GrMipmapStatus); 86 GrVkTexture(GrVkGpu*, SkISize, sk_sp<GrVkImage> texture, GrMipmapStatus, 89 sk_sp<GrVkImage> fTexture;
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D | GrVkImage.h | 28 class GrVkImage : public GrAttachment { 33 static sk_sp<GrVkImage> MakeStencil(GrVkGpu* gpu, 38 static sk_sp<GrVkImage> MakeMSAA(GrVkGpu* gpu, 45 static sk_sp<GrVkImage> MakeTexture(GrVkGpu* gpu, 54 static sk_sp<GrVkImage> MakeWrapped(GrVkGpu* gpu, 63 ~GrVkImage() override; 214 static sk_sp<GrVkImage> Make(GrVkGpu* gpu, 225 GrVkImage(GrVkGpu* gpu, 234 GrVkImage(GrVkGpu* gpu,
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D | GrVkTexture.cpp | 26 sk_sp<GrVkImage> texture, in GrVkTexture() 47 sk_sp<GrVkImage> texture, GrMipmapStatus mipmapStatus, in GrVkTexture() 65 sk_sp<GrVkImage> texture, in GrVkTexture() 84 sk_sp<GrVkImage> texture = GrVkImage::MakeTexture( in MakeNewTexture() 103 sk_sp<GrVkImage> texture = GrVkImage::MakeWrapped(gpu, in MakeWrappedTexture()
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D | GrVkGpu.h | 142 GrVkImage* src, 341 GrVkImage* dstImage, 342 GrVkImage* srcImage, 348 GrVkImage* dstImage, 349 GrVkImage* srcImage, 357 bool uploadTexDataLinear(GrVkImage* tex, 362 bool uploadTexDataOptimal(GrVkImage* tex, 367 bool uploadTexDataCompressed(GrVkImage* tex, SkImage::CompressionType compression,
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D | GrVkGpu.cpp | 489 GrVkImage* texImage = texture->textureImage(); in onWritePixels() 567 GrVkImage* vkImage = tex->textureImage(); in onTransferPixelsTo() 631 GrVkImage* srcImage; in onTransferPixelsFrom() 700 GrVkImage* dstImage; in resolveImage() 742 bool GrVkGpu::uploadTexDataLinear(GrVkImage* texImage, in uploadTexDataLinear() 856 bool GrVkGpu::uploadTexDataOptimal(GrVkImage* texImage, in uploadTexDataOptimal() 970 bool GrVkGpu::uploadTexDataCompressed(GrVkImage* uploadTexture, in uploadTexDataCompressed() 1074 GrVkImage* texImage = tex->textureImage(); in onCreateTexture() 1394 GrVkImage* src, in loadMSAAFromResolve() 1497 return GrVkImage::MakeStencil(this, dimensions, numStencilSamples, sFmt); in makeStencilAttachment() [all …]
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D | GrVkMSAALoadManager.h | 20 class GrVkImage; variable 34 GrVkImage* src,
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D | GrVkCommandBuffer.cpp | 716 GrVkImage* srcImage, in copyImage() 718 GrVkImage* dstImage, in copyImage() 762 const GrVkImage& srcImage, in blitImage() 763 const GrVkImage& dstImage, in blitImage() 781 GrVkImage* srcImage, in copyImageToBuffer() 802 GrVkImage* dstImage, in copyBufferToImage() 870 GrVkImage* image, in clearColorImage() 887 GrVkImage* image, in clearDepthStencilImage() 904 const GrVkImage& srcImage, in resolveImage() 905 const GrVkImage& dstImage, in resolveImage()
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D | GrVkOpsRenderPass.h | 21 class GrVkImage; variable
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D | GrVkMSAALoadManager.cpp | 120 GrVkImage* src, in loadMSAAFromResolve()
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D | GrVkOpsRenderPass.cpp | 94 GrVkImage* resolveAttachment = fFramebuffer->resolveAttachment(); in setAttachmentLayouts() 367 GrVkImage* texture = vkTex->textureImage(); in set()
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/third_party/skia/tests/ |
D | VkBackendSurfaceTest.cpp | 138 GrVkImage* vkTexture = static_cast<GrVkTexture*>(texture)->textureImage(); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
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D | BackendSurfaceMutableStateTest.cpp | 73 GrVkImage* vkTexture = static_cast<GrVkTexture*>(texture)->textureImage(); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
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/third_party/skia/gn/ |
D | gpu.gni | 620 "$_src/gpu/vk/GrVkImage.cpp", 621 "$_src/gpu/vk/GrVkImage.h",
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