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Searched refs:HANDLE_DI_FLAG (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/
DDebugInfoFlags.def13 #if !(defined HANDLE_DI_FLAG || defined HANDLE_DISP_FLAG)
17 #ifndef HANDLE_DI_FLAG
18 #define HANDLE_DI_FLAG(ID, NAME)
27 HANDLE_DI_FLAG(0, Zero) // Use it as zero value.
29 HANDLE_DI_FLAG(1, Private)
30 HANDLE_DI_FLAG(2, Protected)
31 HANDLE_DI_FLAG(3, Public)
32 HANDLE_DI_FLAG((1 << 2), FwdDecl)
33 HANDLE_DI_FLAG((1 << 3), AppleBlock)
35 HANDLE_DI_FLAG((1 << 4), ReservedBit4)
[all …]
DDebugInfoMetadata.h158 #define HANDLE_DI_FLAG(ID, NAME) Flag##NAME = ID, macro
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
DDebugInfoMetadata.cpp163 #define HANDLE_DI_FLAG(ID, NAME) .Case("DIFlag" #NAME, Flag##NAME) in getFlag() macro
170 #define HANDLE_DI_FLAG(ID, NAME) \ in getFlagString() macro
206 #define HANDLE_DI_FLAG(ID, NAME) \ in splitFlags() macro