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Searched refs:ID3DPresent_GetCursorPos (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/include/d3dadapter/
Dpresent.h124 #define ID3DPresent_GetCursorPos(p,a) (p)->lpVtbl->GetCursorPos(p,a) macro
/third_party/mesa3d/src/gallium/frontends/nine/
Ddevice9.c411 if (ID3DPresent_GetCursorPos(This->swapchains[0]->present, &This->cursor.pos) != S_OK) { in NineDevice9_ctor()