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Searched refs:IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DConstants.h46 IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS = 60, enumerator
DProgram.h755 DIRTY_BIT_UNIFORM_BLOCK_BINDING_0 + IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS,
Dangletypes.h477 using UniformBlockBindingMask = angle::BitSet<IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS>;
DContext.cpp3753 IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS); in initCaps()