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Searched refs:ISL_MSAA_LAYOUT_NONE (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/intel/isl/
Disl_gfx4.c36 *msaa_layout = ISL_MSAA_LAYOUT_NONE; in isl_gfx4_choose_msaa_layout()
92 assert(msaa_layout == ISL_MSAA_LAYOUT_NONE); in isl_gfx4_choose_image_alignment_el()
Disl_gfx6.c37 *msaa_layout = ISL_MSAA_LAYOUT_NONE; in isl_gfx6_choose_msaa_layout()
Disl_gfx8.c39 *msaa_layout = ISL_MSAA_LAYOUT_NONE; in isl_gfx8_choose_msaa_layout()
Disl_gfx9.c73 case ISL_MSAA_LAYOUT_NONE: in gfx9_calc_std_image_alignment_sa()
Disl_gfx7.c61 *msaa_layout = ISL_MSAA_LAYOUT_NONE; in isl_gfx7_choose_msaa_layout()
Disl_surface_state.c63 [ISL_MSAA_LAYOUT_NONE] = MSFMT_MSS,
Disl.h1166 ISL_MSAA_LAYOUT_NONE, enumerator
Disl.c1059 case ISL_MSAA_LAYOUT_NONE: in isl_calc_phys_level0_extent_sa()
2041 assert(surf->msaa_layout == ISL_MSAA_LAYOUT_NONE || in isl_surf_get_hiz_surf()
/third_party/mesa3d/src/intel/blorp/
Dblorp_blit.c366 case ISL_MSAA_LAYOUT_NONE: in blorp_nir_encode_msaa()
464 case ISL_MSAA_LAYOUT_NONE: in blorp_nir_decode_msaa()
1195 assert((key->tex_layout == ISL_MSAA_LAYOUT_NONE) == in brw_blorp_build_nir_shader()
1197 assert((key->rt_layout == ISL_MSAA_LAYOUT_NONE) == in brw_blorp_build_nir_shader()
1199 assert((key->src_layout == ISL_MSAA_LAYOUT_NONE) == in brw_blorp_build_nir_shader()
1201 assert((key->dst_layout == ISL_MSAA_LAYOUT_NONE) == in brw_blorp_build_nir_shader()
1703 info->surf.msaa_layout = ISL_MSAA_LAYOUT_NONE; in blorp_surf_fake_interleaved_msaa()