Searched refs:IS_VS (Results 1 – 2 of 2) sorted by relevance
527 #define IS_VS (tx->processor == PIPE_SHADER_VERTEX) macro1012 assert(!param->rel || (IS_VS && param->file == D3DSPR_CONST) || in tx_src_param()1023 if (IS_VS) { in tx_src_param()1046 if (IS_VS) { in tx_src_param()1109 if (!IS_VS && tx->version.major < 2) { in tx_src_param()1298 if (tx->version.major < 2 && !IS_VS) { in _tx_dst_param()1303 if (!IS_VS && tx->insn.opcode == D3DSIO_TEXKILL) { /* maybe others, too */ in _tx_dst_param()1354 if (!IS_VS && tx->version.major < 3 && param->idx == 0) { in _tx_dst_param()1362 if (IS_VS && tx->version.major < 3) in _tx_dst_param()1441 if (IS_VS) { in tx_dst_param_as_src()[all …]
671 - st/nine: Make swvp_on imply IS_VS