Searched refs:ImageD3D (Results 1 – 17 of 17) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ImageD3D.cpp | 16 ImageD3D::ImageD3D() in ImageD3D() function in rx::ImageD3D 26 angle::Result ImageD3D::setManagedSurface2D(const gl::Context *context, in setManagedSurface2D() 33 angle::Result ImageD3D::setManagedSurfaceCube(const gl::Context *context, in setManagedSurfaceCube() 41 angle::Result ImageD3D::setManagedSurface3D(const gl::Context *context, in setManagedSurface3D() 48 angle::Result ImageD3D::setManagedSurface2DArray(const gl::Context *context, in setManagedSurface2DArray()
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D | ImageD3D.h | 34 class ImageD3D : angle::NonCopyable 37 ImageD3D(); 38 virtual ~ImageD3D() {} in ~ImageD3D()
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D | TextureD3D.h | 27 class ImageD3D; variable 45 virtual ImageD3D *getImage(const gl::ImageIndex &index) const = 0; 50 ImageD3D **outImage); 102 ImageD3D *getBaseLevelImage() const; 208 bool shouldUseSetData(const ImageD3D *image) const; 223 ImageD3D *getImage(int level, int layer) const; 224 ImageD3D *getImage(const gl::ImageIndex &index) const override; 346 gl::TexLevelArray<std::unique_ptr<ImageD3D>> mImageArray; 357 ImageD3D *getImage(int level, int layer) const; 358 ImageD3D *getImage(const gl::ImageIndex &index) const override; [all …]
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D | TextureD3D.cpp | 111 ImageD3D **outImage) in getImageAndSyncFromStorage() 113 ImageD3D *image = getImage(index); in getImageAndSyncFromStorage() 142 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelWidth() 148 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelHeight() 154 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelDepth() 163 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelInternalFormat() 203 bool TextureD3D::shouldUseSetData(const ImageD3D *image) const in shouldUseSetData() 236 ImageD3D *image = getImage(index); in setImageImpl() 288 ImageD3D *image = getImage(index); in subImage() 310 ImageD3D *image = getImage(index); in setCompressedImageImpl() [all …]
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D | RendererD3D.h | 50 class ImageD3D; variable 287 virtual ImageD3D *createImage() = 0; 294 ImageD3D *dest, 295 ImageD3D *source) = 0; 300 ImageD3D *dest, 301 ImageD3D *source,
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D | TextureStorage.h | 35 class ImageD3D; variable 70 ImageD3D *image,
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D | BUILD.gn | 31 "ImageD3D.cpp", 32 "ImageD3D.h",
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.h | 259 ImageD3D *createImage() override; 265 ImageD3D *dest, 266 ImageD3D *source) override; 271 ImageD3D *dest, 272 ImageD3D *source,
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D | Image9.h | 26 class Image9 : public ImageD3D
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D | TextureStorage9.h | 51 ImageD3D *image,
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D | Renderer9.cpp | 2832 ImageD3D *Renderer9::createImage() in createImage() 2846 angle::Result Renderer9::generateMipmap(const gl::Context *context, ImageD3D *dest, ImageD3D *src) in generateMipmap() 2862 ImageD3D *dest, in copyImage() 2863 ImageD3D *source, in copyImage()
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D | TextureStorage9.cpp | 97 ImageD3D *image, in setData()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 217 ImageD3D *createImage() override; 223 ImageD3D *dest, 224 ImageD3D *source) override; 229 ImageD3D *dest, 230 ImageD3D *source,
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D | Image11.h | 37 class Image11 : public ImageD3D
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D | Renderer11.cpp | 396 ImageD3D *image = texture->getImage(index); in GetTextureD3DResourceFromStorageOrImage() 3246 ImageD3D *Renderer11::createImage() in createImage() 3267 angle::Result Renderer11::generateMipmap(const gl::Context *context, ImageD3D *dest, ImageD3D *src) in generateMipmap() 3293 ImageD3D *dest, in copyImage() 3294 ImageD3D *source, in copyImage()
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D | TextureStorage11.h | 113 ImageD3D *image,
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D | TextureStorage11.cpp | 733 ImageD3D *image, in setData()
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