Searched refs:InitializeProcess (Results 1 – 17 of 17) sorted by relevance
48 GlslangInitializer() { glslang::InitializeProcess(); } in GlslangInitializer()
234 bool InitializeProcess() in InitializeProcess() function313 return static_cast<BOOL>(egl::InitializeProcess()); in DllMain()
56 void InitializeProcess(PageAllocator* page_allocator) { in InitializeProcess() function
138 V8_EXPORT void InitializeProcess(PageAllocator* page_allocator);
26 cppgc::InitializeProcess( in SetUp()
229 ret = !InitializeProcess(); in glslang_init()
217 glslang::InitializeProcess(); in convert_glsl_to_spirv()
142 GlslangProcessInitialiser() { glslang::InitializeProcess(); } in compileGLSLtoSPIRV()
1328 glslang::InitializeProcess(); in singleMain()1329 glslang::InitializeProcess(); // also test reference counting of users in singleMain()1330 glslang::InitializeProcess(); // also test reference counting of users in singleMain()
74 glslang::InitializeProcess(); in initGlslang()
76 glslang::InitializeProcess(); in initGlslang()
163 …_EXPORT int glslang_initialize_process() { return static_cast<int>(glslang::InitializeProcess()); } in glslang_initialize_process()
414 GLSLANG_EXPORT bool InitializeProcess();
873 glslang::InitializeProcess(); in GenerateGlsl()
368 bool InitializeProcess();
1733 bool InitializeProcess() in InitializeProcess() function
1495 glslang::InitializeProcess(); in init_shaders()