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Searched refs:InstanceIDIndex (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
DShader.hpp370 InstanceIDIndex = 2, enumerator
DVertexProgram.cpp766 if(src.index == Shader::InstanceIDIndex) in fetchRegister()
904 case Shader::InstanceIDIndex: a = As<Float4>(Int4(instanceID)); break; in readConstant()
978 case Shader::InstanceIDIndex: a = As<Float>(instanceID); break; in dynamicAddress()
DShader.cpp1085 case InstanceIDIndex: return "iID"; in typeString()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp2960 …case EvqInstanceID: vertexShader->declareInstanceId(); return sw::Shader::InstanceIDIndex; in registerIndex()