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Searched refs:IsValidSampleCount (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DTexture.h40 bool IsValidSampleCount(uint32_t sampleCount);
DRenderBundleEncoder.cpp61 DAWN_INVALID_IF(!IsValidSampleCount(descriptor->sampleCount), in ValidateRenderBundleEncoderDescriptor()
DTexture.cpp96 DAWN_INVALID_IF(!IsValidSampleCount(descriptor->sampleCount), in ValidateSampleCount()
438 bool IsValidSampleCount(uint32_t sampleCount) { in IsValidSampleCount() function
DRenderPipeline.cpp310 DAWN_INVALID_IF(!IsValidSampleCount(descriptor->count), in ValidateMultisampleState()
/third_party/vk-gl-cts/external/amber/src/src/amberscript/
Dparser.cc269 bool IsValidSampleCount(uint32_t samples) { in IsValidSampleCount() function
2039 if (!IsValidSampleCount(samples)) in ParseBuffer()
2158 if (!IsValidSampleCount(samples)) in ParseImage()