Searched refs:LOCK_UPDATE (Results 1 – 2 of 2) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Surface.cpp | 1135 case LOCK_UPDATE: in lockRect() 1785 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in genericUpdate() 1833 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeR8G8B8() 1876 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeX1R5G5B5() 1921 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeA1R5G5B5() 1967 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeX4R4G4B4() 2012 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeA4R4G4B4() 2058 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeP8() 2103 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT1() 2168 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT3() [all …]
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D | Surface.hpp | 209 …LOCK_UPDATE // Write access which doesn't dirty the buffer, because it's being updated with the … enumerator
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