Home
last modified time | relevance | path

Searched refs:LP_FS_KIND_BLIT_RGBA (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_linear_fastpath.c205 if (variant->shader->kind == LP_FS_KIND_BLIT_RGBA && in lp_linear_check_fastpath()
Dlp_state_fs.h55 LP_FS_KIND_BLIT_RGBA, enumerator
Dlp_state_fs_linear_llvm.c248 assert(shader->kind == LP_FS_KIND_BLIT_RGBA || in llvmpipe_fs_variant_linear_llvm()
Dlp_state_fs_linear.c666 if (variant->shader->kind == LP_FS_KIND_BLIT_RGBA && in llvmpipe_fs_variant_linear_fastpath()
Dlp_rast.c563 if (variant->shader->kind == LP_FS_KIND_BLIT_RGBA || in lp_rast_blit_tile_to_dest()
Dlp_state_fs.c3587 case LP_FS_KIND_BLIT_RGBA: in lp_debug_fs_kind()
3738 (shader->kind == LP_FS_KIND_BLIT_RGBA || in generate_variant()
3820 if (shader->kind == LP_FS_KIND_BLIT_RGBA || in generate_variant()