/third_party/lzma/CS/7zip/Compress/LZ/ |
D | IMatchFinder.cs | 5 namespace SevenZip.Compression.LZ
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D | LzOutWindow.cs | 3 namespace SevenZip.Compression.LZ
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D | LzInWindow.cs | 5 namespace SevenZip.Compression.LZ
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D | LzBinTree.cs | 5 namespace SevenZip.Compression.LZ
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/third_party/lz4/lib/ |
D | liblz4.pc.in | 1 # LZ4 - Fast LZ compression algorithm
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/third_party/lzma/Java/SevenZip/Compression/LZ/ |
D | OutWindow.java | 3 package SevenZip.Compression.LZ;
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D | InWindow.java | 3 package SevenZip.Compression.LZ;
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D | BinTree.java | 3 package SevenZip.Compression.LZ;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AArch64/ |
D | AArch64ExpandImm.cpp | 273 unsigned LZ = countLeadingZeros(Imm); in expandMOVImmSimple() local 276 LastShift = ((63 - LZ) / 16) * 16; in expandMOVImmSimple()
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/third_party/lzma/ |
D | README_zh.md | 72 │ ├── LZ # files related to LZ (Lempel-Ziv) compression algorithm 88 ├── LZ # files related to LZ (Lempel-Ziv) compression algorithm
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D | README.md | 88 │ ├── LZ # files related to LZ (Lempel-Ziv) compression algorithm 104 ├── LZ # files related to LZ (Lempel-Ziv) compression algorithm
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/third_party/lzma/CS/7zip/Compress/LZMA/ |
D | LzmaDecoder.cs | 135 LZ.OutWindow m_OutWindow = new LZ.OutWindow();
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D | LzmaEncoder.cs | 304 LZ.IMatchFinder _matchFinder = null; 366 LZ.BinTree bt = new LZ.BinTree(); in Create()
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/third_party/lzma/DOC/ |
D | lzma-sdk.txt | 215 LZ - files related to LZ (Lempel-Ziv) compression algorithm 223 LZ - files related to LZ (Lempel-Ziv) compression algorithm
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D | lzma-specification.txt | 216 The LZMA compression algorithm uses LZ-based compression with Sliding Window 568 LZ part of LZMA 571 LZ part of LZMA describes details about the decoding of MATCHES and LITERALS. 729 that is used for LZ-window match is (2^32 - 1). 1075 Also the decoder must return error, if the LZ window is empty:
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/third_party/lzma/Java/SevenZip/Compression/LZMA/ |
D | Encoder.java | 5 import SevenZip.Compression.LZ.BinTree; 304 SevenZip.Compression.LZ.BinTree _matchFinder = null; 366 SevenZip.Compression.LZ.BinTree bt = new SevenZip.Compression.LZ.BinTree(); in Create()
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D | Decoder.java | 5 import SevenZip.Compression.LZ.OutWindow;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/DebugInfo/PDB/ |
D | PDBTypes.h | 161 LZ, enumerator
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | MIMGInstructions.td | 90 MIMGBaseOpcode LZ = lz; 96 let Fields = ["L", "LZ"]; 825 // L to LZ Optimization Mapping
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D | AMDGPUISelLowering.cpp | 2436 SDValue LZ = DAG.getNode(ISD::CTLZ_ZERO_UNDEF, SL, MVT::i64, L); in LowerINT_TO_FP32() local 2437 LZ = DAG.getNode(ISD::TRUNCATE, SL, MVT::i32, LZ); in LowerINT_TO_FP32() 2442 DAG.getNode(ISD::SUB, SL, MVT::i32, K, LZ), in LowerINT_TO_FP32() 2446 DAG.getNode(ISD::SHL, SL, MVT::i64, L, LZ), in LowerINT_TO_FP32() 3082 unsigned LZ = Known.countMinLeadingZeros(); in performShlCombine() local 3083 if (LZ < RHSVal) in performShlCombine()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/Utils/ |
D | AMDGPUBaseInfo.h | 242 MIMGBaseOpcode LZ; member
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/DebugInfo/PDB/ |
D | PDBExtras.cpp | 328 CASE_OUTPUT_ENUM_CLASS_NAME(PDB_SourceCompression, LZ, OS) in dumpPDBSourceCompression()
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/third_party/skia/third_party/externals/icu/source/data/translit/ |
D | und_FONIPA_und_FONXSAMP.txt | 20 # ʫ LATIN SMALL LETTER LZ DIGRAPH
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/third_party/icu/icu4c/source/data/translit/ |
D | und_FONIPA_und_FONXSAMP.txt | 20 # ʫ LATIN SMALL LETTER LZ DIGRAPH
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/ |
D | HexagonISelDAGToDAG.cpp | 1128 uint32_t LZ = countLeadingZeros(Mask); in ppAddrRewriteAndSrl() local 1130 if (TZ + M1 + LZ != 32) in ppAddrRewriteAndSrl() 1136 if (LZ > CV) in ppAddrRewriteAndSrl()
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