/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_helpers.h | 1042 gl::LevelIndex level, 1055 gl::LevelIndex level, 1318 gl::LevelIndex mDepthStencilLevelIndex; 1486 gl::LevelIndex firstLevel, 1498 gl::LevelIndex firstLevel, 1513 gl::LevelIndex firstLevel, 1536 LevelIndex baseMipLevelVk, 1547 LevelIndex baseMipLevelVk, 1556 LevelIndex baseMipLevelVk, 1567 LevelIndex baseMipLevelVk, [all …]
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D | TextureVk.cpp | 55 gl::LevelIndex textureLevelIndexGL) in IsTextureLevelInAllocatedImage() 57 gl::LevelIndex imageFirstAllocateLevel = image.getFirstAllocatedLevel(); in IsTextureLevelInAllocatedImage() 63 vk::LevelIndex imageLevelIndexVk = image.toVkLevel(textureLevelIndexGL); in IsTextureLevelInAllocatedImage() 64 return imageLevelIndexVk < vk::LevelIndex(image.getLevelCount()); in IsTextureLevelInAllocatedImage() 77 gl::LevelIndex textureLevelIndexGL, in IsTextureLevelDefinitionCompatibleWithImage() 84 vk::LevelIndex imageLevelIndexVk = image.toVkLevel(textureLevelIndexGL); in IsTextureLevelDefinitionCompatibleWithImage() 239 gl::LevelIndex levelGL(index.getLevelIndex()); in GetRenderTargetLayerCountAndIndex() 434 bool TextureVk::shouldUpdateBeStaged(gl::LevelIndex textureLevelIndexGL, in shouldUpdateBeStaged() 481 (!shouldUpdateBeStaged(gl::LevelIndex(index.getLevelIndex()), in setSubImageImpl() 508 if (!shouldUpdateBeStaged(gl::LevelIndex(index.getLevelIndex()), in setSubImageImpl() [all …]
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D | TextureVk.h | 296 gl::LevelIndex getNativeImageLevel(gl::LevelIndex frontendLevel) const; 352 gl::LevelIndex sourceLevelGL, 379 gl::LevelIndex firstMipLevel, 380 gl::LevelIndex maxMipLevel, 399 gl::LevelIndex sourceLevelGL, 410 gl::LevelIndex sourceLevelGL, 419 gl::LevelIndex sourceLevelGL, 438 gl::LevelIndex previousFirstAllocateLevel, 451 gl::LevelIndex levelIndexGL, 454 gl::LevelIndex level, [all …]
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D | vk_helpers.cpp | 648 ImageView *GetLevelImageView(ImageViewVector *imageViews, LevelIndex levelVk, uint32_t levelCount) in GetLevelImageView() 663 LevelIndex levelVk, in GetLevelLayerImageView() 1181 gl::LevelIndex level, in imageWrite() 1241 gl::LevelIndex level, in depthStencilImagesDraw() 4024 mFirstAllocatedLevel = gl::LevelIndex(0); in resetCachedProperties() 4058 void ImageHelper::setContentDefined(LevelIndex levelStart, in setContentDefined() 4076 LevelIndex level = levelStart + levelOffset; in setContentDefined() 4089 ImageHelper::LevelContentDefinedMask &ImageHelper::getLevelContentDefined(LevelIndex level) in getLevelContentDefined() 4094 ImageHelper::LevelContentDefinedMask &ImageHelper::getLevelStencilContentDefined(LevelIndex level) in getLevelStencilContentDefined() 4100 LevelIndex level) const in getLevelContentDefined() [all …]
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D | OverlayVk.cpp | 123 gl::LevelIndex(0), 1, gl::overlay::kFontCount, useRobustInit, false)); in createFont() 128 &mFontImageView, vk::LevelIndex(0), 1)); in createFont() 133 access.onImageTransferWrite(gl::LevelIndex(0), 1, 0, gl::overlay::kFontCount, in createFont() 196 gl::LevelIndex(0), 1, 1, useRobustInit, false)); in cullWidgets() 201 &mCulledWidgetsView, vk::LevelIndex(0), 1)); in cullWidgets()
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D | RenderTargetVk.h | 59 gl::LevelIndex levelIndexGL, 104 gl::LevelIndex getLevelIndex() const { return mLevelIndexGL; } in getLevelIndex() 173 gl::LevelIndex mLevelIndexGL;
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D | ImageVk.h | 45 gl::LevelIndex getImageLevel() const { return mImageLevel; } in getImageLevel() 50 gl::LevelIndex mImageLevel;
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D | RenderTargetVk.cpp | 44 gl::LevelIndex levelIndexGL, in init() 66 mLevelIndexGL = gl::LevelIndex(0); in reset() 168 vk::LevelIndex levelVk = mImage->toVkLevel(mLevelIndexGL); in getImageViewImpl() 267 vk::LevelIndex levelVk = mImage->toVkLevel(mLevelIndexGL); in getExtents() 274 vk::LevelIndex levelVk = mImage->toVkLevel(mLevelIndexGL); in getRotatedExtents()
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D | SurfaceVk.cpp | 149 gl::LevelIndex(0), 1, 1, isRobustResourceInitEnabled, hasProtectedContent)); in InitImageHelper() 339 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in OffscreenSurfaceVk() 342 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in OffscreenSurfaceVk() 372 nullptr, gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in initializeImpl() 382 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in initializeImpl() 578 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in WindowSurfaceVk() 580 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in WindowSurfaceVk() 1189 samples, usage, gl::LevelIndex(0), 1, 1, robustInit, mState.hasProtectedContent())); in createSwapChain() 1197 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in createSwapChain() 1221 samples, dsUsage, gl::LevelIndex(0), 1, 1, robustInit, in createSwapChain() [all …]
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D | RenderbufferVk.cpp | 110 nullptr, gl::LevelIndex(0), 1, 1, robustInit, false)); in setStorageImpl() 127 gl::LevelIndex(0), 0, 1, RenderTargetTransience::MultisampledTransient); in setStorageImpl() 131 mRenderTarget.init(mImage, &mImageViews, nullptr, nullptr, gl::LevelIndex(0), 0, 1, in setStorageImpl() 340 return mImage->readPixelsForGetImage(contextVk, packState, packBuffer, gl::LevelIndex(0), 0, 0, in getRenderbufferImage()
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D | ImageVk.cpp | 80 mImageLevel = gl::LevelIndex(mState.imageIndex.getLevelIndex()); in initialize() 122 mImageLevel = gl::LevelIndex(0); in initialize()
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D | UtilsVk.h | 141 vk::LevelIndex dstMip; 156 gl::LevelIndex dstMip; 170 gl::LevelIndex srcLevel; 172 gl::LevelIndex dstLevel;
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D | vk_utils.h | 957 using LevelIndex = gl::LevelIndexWrapper<uint32_t>; 1062 vk::LevelIndex GetLevelIndex(gl::LevelIndex levelGL, gl::LevelIndex baseLevel); 1089 gl::LevelIndex GetLevelIndex(vk::LevelIndex levelVk, gl::LevelIndex baseLevel);
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D | vk_utils.cpp | 1622 vk::LevelIndex GetLevelIndex(gl::LevelIndex levelGL, gl::LevelIndex baseLevel) in GetLevelIndex() 1625 return vk::LevelIndex(levelGL.get() - baseLevel.get()); in GetLevelIndex() 1667 gl::LevelIndex GetLevelIndex(vk::LevelIndex levelVk, gl::LevelIndex baseLevel) in GetLevelIndex() 1669 return gl::LevelIndex(levelVk.get() + baseLevel.get()); in GetLevelIndex()
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D | MemoryObjectVk.cpp | 209 &externalMemoryImageCreateInfo, gl::LevelIndex(0), static_cast<uint32_t>(levels), in createImage()
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D | FramebufferVk.cpp | 1128 ASSERT(!isColorResolve || readRenderTarget->getLevelIndex() == gl::LevelIndex(0)); in blit() 1240 ASSERT(!isDepthStencilResolve || readRenderTarget->getLevelIndex() == gl::LevelIndex(0)); in blit() 1274 vk::LevelIndex levelIndex = in blit() 1480 vk::LevelIndex levelVk = dstImage.toVkLevel(drawRenderTarget->getLevelIndex()); in resolveColorWithCommand() 2738 gl::LevelIndex levelGL = renderTarget->getLevelIndex(); in readPixelsImpl()
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D | UtilsVk.cpp | 3135 const gl::Extents &srcExtents = src->getLevelExtents(vk::LevelIndex(params.srcLevel)); in generateMipmap() 3248 const vk::LevelIndex levelIndex = in unresolve() 3407 dst->getFirstAllocatedLevel() == gl::LevelIndex(0)); in cullOverlayWidgets() 3411 access.onImageComputeShaderWrite(gl::LevelIndex(0), 1, 0, 1, VK_IMAGE_ASPECT_COLOR_BIT, dst); in cullOverlayWidgets() 3484 dst->getFirstAllocatedLevel() == gl::LevelIndex(0)); in drawOverlay() 3487 access.onImageComputeShaderWrite(gl::LevelIndex(0), 1, 0, 1, VK_IMAGE_ASPECT_COLOR_BIT, dst); in drawOverlay()
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D | ContextVk.h | 519 void onImageRenderPassWrite(gl::LevelIndex level, in onImageRenderPassWrite() 539 void onDepthStencilDraw(gl::LevelIndex level, in onDepthStencilDraw()
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D | ContextVk.cpp | 5520 this, gl::LevelIndex(static_cast<uint32_t>(imageUnit.level)), layerStart, layerCount, in updateActiveImages()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/mac/ |
D | IOSurfaceSurfaceVkMac.mm | 131 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); 225 contextVk, bounds, params, VK_IMAGE_ASPECT_COLOR_BIT, gl::LevelIndex(0), 0,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/ |
D | HardwareBufferImageSiblingVkAndroid.cpp | 300 imageCreateInfoPNext, gl::LevelIndex(0), 1, layerCount, in initImpl()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/ |
D | DmaBufImageSiblingVkLinux.cpp | 460 gl::LevelIndex(0), 1, 1, kIsRobustInitEnabled, hasProtectedContent())); in initImpl()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | angletypes.h | 972 using LevelIndex = LevelIndexWrapper<GLint>; variable
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