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Searched refs:LocalViewer (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dlight.c512 if (ctx->Light.Model.LocalViewer == newbool) in _mesa_LightModelfv()
516 ctx->Light.Model.LocalViewer = newbool; in _mesa_LightModelfv()
963 ctx->Light.Model.LocalViewer); in _mesa_update_lighting()
966 ctx->Light.Model.LocalViewer); in _mesa_update_lighting()
1052 if (!ctx->Light.Model.LocalViewer) { in compute_light_positions()
1215 lm->LocalViewer = GL_FALSE; in init_lightmodel()
Drastpos.c226 if (ctx->Light.Model.LocalViewer) { in shade_rastpos()
Dmtypes.h209 GLboolean LocalViewer; /**< Local (or infinite) view point? */ member
Dffvertex_prog.c188 if (ctx->Light.Model.LocalViewer) in make_state_key()