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Searched refs:MAT_ATTRIB_FRONT_EMISSION (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_enums.h1192 #define MAT_ATTRIB_FRONT_EMISSION 6 macro
1203 #define MAT_ATTRIB_EMISSION(f) (MAT_ATTRIB_FRONT_EMISSION+(f))
1213 #define MAT_BIT_FRONT_EMISSION (1<<MAT_ATTRIB_FRONT_EMISSION)
/third_party/mesa3d/src/mesa/main/
Dlight.c703 COPY_3V( ctx->Light._BaseColor[0], mat[MAT_ATTRIB_FRONT_EMISSION] ); in _mesa_update_material()
1232 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_EMISSION], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material()
Dffvertex_prog.c855 return MAT_ATTRIB_FRONT_EMISSION + side; in material_attrib()
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp78 {"emission", {STATE_MATERIAL, MAT_ATTRIB_FRONT_EMISSION}, SWIZZLE_XYZW},
/third_party/mesa3d/src/mesa/program/
Dprog_statevars.c151 + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i]; in fetch_state()
Dprogram_parse.y1255 $$ = MAT_ATTRIB_FRONT_EMISSION;