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Searched refs:MAX_FRAGMENT_INPUT_VECTORS (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp184 resources.MaxFragmentInputVectors = MAX_FRAGMENT_INPUT_VECTORS; in createCompiler()
DContext.h89 MAX_FRAGMENT_INPUT_VECTORS = 15, enumerator
DContext.cpp2276 *params = MAX_FRAGMENT_INPUT_VECTORS * 4; in getIntegerv()