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Searched refs:MAX_UNIFORMS (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dconfig.h162 #define MAX_UNIFORMS 4096 macro
201 #define MAX_VERTEX_PROGRAM_PARAMS MAX_UNIFORMS
Dcontext.c320 prog->MaxUniformComponents = 4 * MAX_UNIFORMS; in init_program_limits()
328 prog->MaxUniformComponents = 4 * MAX_UNIFORMS; in init_program_limits()
338 prog->MaxUniformComponents = 4 * MAX_UNIFORMS; in init_program_limits()
346 prog->MaxUniformComponents = 4 * MAX_UNIFORMS; in init_program_limits()
463 4 * MESA_SHADER_STAGES * MAX_UNIFORMS; in _mesa_init_constants()
/third_party/mesa3d/src/mesa/program/
Dprogram.c77 assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS); in _mesa_init_program()
78 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS); in _mesa_init_program()
/third_party/mesa3d/src/compiler/glsl/
Dstandalone.cpp330 4 * MESA_SHADER_STAGES * MAX_UNIFORMS; in initialize_context()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c247 MAX_UNIFORMS * 4); in st_init_limits()