Searched refs:MAX_VERTEX_INPUT_BINDINGS (Results 1 – 5 of 5) sorted by relevance
185 uint32_t vertexStrides[MAX_VERTEX_INPUT_BINDINGS]; in Inputs()186 uint32_t instanceStrides[MAX_VERTEX_INPUT_BINDINGS]; in Inputs()217 for(uint32_t i = 0; i < MAX_VERTEX_INPUT_BINDINGS; i++) in bindVertexInputs()235 for(uint32_t i = 0; i < MAX_VERTEX_INPUT_BINDINGS; ++i) in setVertexInputBinding()244 for(uint32_t i = 0; i < vk::MAX_VERTEX_INPUT_BINDINGS; i++) in advanceInstanceAttributes()
80 VertexInputBinding vertexInputBindings[MAX_VERTEX_INPUT_BINDINGS] = {};
60 constexpr uint32_t MAX_VERTEX_INPUT_BINDINGS = 16; variable
159 VertexInputBinding vertexInputBindings[MAX_VERTEX_INPUT_BINDINGS] = {};
509 vk::MAX_VERTEX_INPUT_BINDINGS, // maxVertexInputBindings in getLimits()