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Searched refs:MESA_SHADER_NONE (Results 1 – 16 of 16) sorted by relevance

/third_party/mesa3d/src/imagination/rogue/tools/
Doffline_compiler.c145 if (opts->stage != MESA_SHADER_NONE) in parse_cmdline()
167 if (opts->stage == MESA_SHADER_NONE || !opts->file) { in parse_cmdline()
188 struct compiler_opts opts = { .stage = MESA_SHADER_NONE, 0 }; in main()
/third_party/mesa3d/src/microsoft/spirv_to_dxil/
Dspirv2dxil.c62 return MESA_SHADER_NONE; in stage_to_enum()
89 if (shader_stage == MESA_SHADER_NONE) { in main()
Dspirv_to_dxil.c35 static_assert(DXIL_SPIRV_SHADER_NONE == (int)MESA_SHADER_NONE, "must match");
/third_party/mesa3d/src/compiler/spirv/
Dspirv2nir.c69 return MESA_SHADER_NONE; in stage_to_enum()
113 if (shader_stage == MESA_SHADER_NONE) in main()
/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_pipeline.c451 *stage = MESA_SHADER_NONE; in dzn_pipeline_cache_lookup_dxil_shader()
475 assert(info->stage > MESA_SHADER_NONE && info->stage < MESA_VULKAN_SHADER_STAGES); in dzn_pipeline_cache_lookup_dxil_shader()
683 gl_shader_stage yz_flip_stage = MESA_SHADER_NONE; in dzn_graphics_pipeline_compile_shaders()
815 prev_stage != MESA_SHADER_NONE ? in dzn_graphics_pipeline_compile_shaders()
853 if (cached_stage != MESA_SHADER_NONE) { in dzn_graphics_pipeline_compile_shaders()
898 if (prev_stage == MESA_SHADER_NONE || in dzn_graphics_pipeline_compile_shaders()
2040 if (ret != VK_SUCCESS || stage == MESA_SHADER_NONE) in dzn_pipeline_cache_lookup_compute_pipeline()
2130 if (stage != MESA_SHADER_NONE) { in dzn_compute_pipeline_compile_shader()
/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_link_varyings.c1158 if (sso && (producer_stage == MESA_SHADER_NONE || consumer_stage == MESA_SHADER_NONE)) in init_varying_matches()
1320 (vm->consumer_stage != MESA_SHADER_NONE && vm->consumer_stage != MESA_SHADER_FRAGMENT))) { in varying_matches_record()
2368 producer ? producer->Stage : MESA_SHADER_NONE, in assign_initial_varying_locations()
2369 consumer ? consumer->Stage : MESA_SHADER_NONE, in assign_initial_varying_locations()
2680 producer ? producer->Stage : MESA_SHADER_NONE, in assign_final_varying_locations()
2681 consumer ? consumer->Stage : MESA_SHADER_NONE, in assign_final_varying_locations()
/third_party/mesa3d/src/compiler/
Dshader_enums.h49 MESA_SHADER_NONE = -1, enumerator
/third_party/mesa3d/src/intel/blorp/
Dblorp.c396 blorp->upload_shader(batch, MESA_SHADER_NONE, in blorp_ensure_sf_program()
/third_party/mesa3d/src/imagination/vulkan/
Dpvr_pipeline.c1471 for (gl_shader_stage stage = MESA_SHADER_FRAGMENT; stage > MESA_SHADER_NONE; in pvr_graphics_pipeline_compile()
1504 for (gl_shader_stage stage = MESA_SHADER_FRAGMENT; stage > MESA_SHADER_NONE; in pvr_graphics_pipeline_compile()
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3dx_draw.c944 uint32_t failed_stage = MESA_SHADER_NONE; in v3d_check_compiled_shaders()
954 if (likely(failed_stage == MESA_SHADER_NONE)) in v3d_check_compiled_shaders()
/third_party/mesa3d/src/microsoft/compiler/
Dnir_to_dxil.c5729 {SYSTEM_VALUE_VERTEX_ID_ZERO_BASE, -1, "SV_VertexID", MESA_SHADER_NONE},
5730 {SYSTEM_VALUE_INSTANCE_ID, -1, "SV_InstanceID", MESA_SHADER_NONE},
5731 {SYSTEM_VALUE_FRONT_FACE, VARYING_SLOT_FACE, "SV_IsFrontFace", MESA_SHADER_NONE},
5733 {SYSTEM_VALUE_SAMPLE_ID, -1, "SV_SampleIndex", MESA_SHADER_NONE},
5769 if (info->only_in_shader != MESA_SHADER_NONE && in allocate_sysvalues()
/third_party/mesa3d/src/panfrost/vulkan/
Dpanvk_vX_pipeline.c129 stage > MESA_SHADER_NONE; stage--) { in panvk_pipeline_builder_compile_shaders()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_program.c94 case MESA_SHADER_NONE: in fd6_emit_shader()
/third_party/mesa3d/src/amd/vulkan/
Dradv_pipeline.c3275 assert(last_vgt_api_stage != MESA_SHADER_NONE); in radv_set_driver_locations()
3562 assert(last_vgt_api_stage != MESA_SHADER_NONE); in radv_fill_shader_info()
4524 bool pipeline_has_ngg = last_vgt_api_stage != MESA_SHADER_NONE && in radv_pipeline_nir_to_asm()
6922 pipeline->last_vgt_api_stage = MESA_SHADER_NONE; in radv_graphics_pipeline_init()
7279 UNUSED gl_shader_stage last_vgt_api_stage = MESA_SHADER_NONE; in radv_compute_pipeline_create()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c2556 if (stage == MESA_SHADER_NONE) { in zink_binding()
/third_party/mesa3d/src/freedreno/vulkan/
Dtu_pipeline.c1623 assert(ds->type != MESA_SHADER_NONE); in tu6_emit_geom_tess_consts()