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Searched refs:MO_FLAG_PUSH (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DR600Defines.h20 #define MO_FLAG_PUSH (1 << 4) macro
DR600InstrInfo.cpp772 addFlag(*PredSet, 0, MO_FLAG_PUSH); in insertBranch()
788 addFlag(*PredSet, 0, MO_FLAG_PUSH); in insertBranch()
821 clearFlag(*predSet, 0, MO_FLAG_PUSH); in removeBranch()
846 clearFlag(*predSet, 0, MO_FLAG_PUSH); in removeBranch()
DR600ExpandSpecialInstrs.cpp126 if (Flags & MO_FLAG_PUSH) { in runOnMachineFunction()
DR600EmitClauseMarkers.cpp264 if (TII->getFlagOp(*I).getImm() & MO_FLAG_PUSH) in MakeALUClause()
DR600ISelLowering.cpp407 TII->addFlag(*NewMI, 0, MO_FLAG_PUSH); in EmitInstrWithCustomInserter()
421 TII->addFlag(*NewMI, 0, MO_FLAG_PUSH); in EmitInstrWithCustomInserter()