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Searched refs:MakeFractalNoise (Results 1 – 18 of 18) sorted by relevance

/third_party/skia/docs/examples/
Dskpaint_perlin.cpp8 paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(0.05f, 0.05f, 4, 0.0f, nullptr)); in draw()
/third_party/skia/gm/
Dperlinnoise.cpp55 shader = SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, in test()
129 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, in install()
Dimagefiltersclipped.cpp138 SkPerlinNoiseShader::MakeFractalNoise(0.1f, 0.05f, 1, 0))); in onDraw()
Dimagefiltersscaled.cpp106 SkImageFilters::Shader(SkPerlinNoiseShader::MakeFractalNoise( in onDraw()
/third_party/skia/include/effects/
DSkPerlinNoiseShader.h41 static sk_sp<SkShader> MakeFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
/third_party/skia/bench/
DPerlinNoiseBench.cpp45 paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, in test()
/third_party/skia/modules/svg/src/
DSkSVGFeTurbulence.cpp72 shader = SkPerlinNoiseShader::MakeFractalNoise( in onMakeImageFilter()
/third_party/skia/tests/
DShaderTest.cpp65 SkPerlinNoiseShader::MakeFractalNoise(1.0f, 1.0f, 2, 0.0f))); in DEF_TEST()
DPDFPrimitivesTest.cpp463 paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(0, 0, 2, 0, nullptr)); in DEF_TEST()
DBlurTest.cpp505 p.setShader(SkPerlinNoiseShader::MakeFractalNoise(1.0f, 1.0f, 2, 0.0f)); in DEF_TEST()
/third_party/skia/src/shaders/
DSkPerlinNoiseShader.cpp388 return SkPerlinNoiseShader::MakeFractalNoise(freqX, freqY, octaves, seed, &tileSize); in CreateProc()
686 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate()
994 sk_sp<SkShader> SkPerlinNoiseShader::MakeFractalNoise(SkScalar baseFrequencyX, in MakeFractalNoise() function in SkPerlinNoiseShader
/third_party/skia/modules/canvaskit/
Dexterns.js652 MakeFractalNoise: function() {}, method
DCHANGELOG.md269 - `MakeFractalNoise`, `MakeImprovedNoise`, and `MakeTurbulence` have been added to
Dcanvaskit_bindings.cpp1663 return SkPerlinNoiseShader::MakeFractalNoise(baseFreqX, baseFreqY, in EMSCRIPTEN_BINDINGS()
/third_party/skia/modules/canvaskit/tests/
Dcore.spec.js1045 const shader = CanvasKit.Shader.MakeFractalNoise(0.1, 0.05, 2, 0, 0, 0);
1065 const shader = CanvasKit.Shader.MakeFractalNoise(0.1, 0.05, 2, 0, 80, 80);
/third_party/skia/modules/canvaskit/npm_build/types/
Dcanvaskit-wasm-tests.ts819 const s12 = CK.Shader.MakeFractalNoise(0.1, 0.05, 2, 0, 80, 80); // $ExpectType Shader
Dindex.d.ts3384 MakeFractalNoise(baseFreqX: number, baseFreqY: number, octaves: number, seed: number, method
/third_party/skia/fuzz/
DFuzzCanvas.cpp334 return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, in make_fuzz_shader()