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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Instrumentation/
DInstrOrderFile.cpp138 Value *MapAddr = entryB.CreateGEP(MapTy, BitMap, IdxFlags, ""); in generateCodeSequence() local
139 LoadInst *loadBitMap = entryB.CreateLoad(Int8Ty, MapAddr, ""); in generateCodeSequence()
140 entryB.CreateStore(ConstantInt::get(Int8Ty, 1), MapAddr); in generateCodeSequence()