/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pTextureFilteringTests.cpp | 78 …tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7… in init() 79 …tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3… in init()
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D | es3pTextureCases.hpp | 50 const tcu::Mat3& coordTransform, 67 const tcu::Mat3 m_coordTransform;
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D | es3pTextureCountTests.cpp | 81 …(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
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D | es3pTextureFormatTests.cpp | 118 …descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pTextureFilteringTests.cpp | 77 …tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7… in init() 78 …tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3… in init()
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D | es2pTextureCases.hpp | 46 const tcu::Mat3& coordTransform, 63 tcu::Mat3 m_coordTransform;
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D | es2pTextureFormatTests.cpp | 79 …nBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
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D | es2pTextureCountTests.cpp | 80 …ption.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
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D | es2pTextureCases.cpp | 62 const tcu::Mat3& coordTransform, in Texture2DRenderCase()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 48 using tcu::Mat3; 206 static Vec4 calculateLodDerivateParts(const Mat3& transformation) in calculateLodDerivateParts() 255 vector<Mat3> m_transformations; 352 Mat3 transformation = in MultiTexShader() 353 Mat3(tempOffsetData) * in MultiTexShader() 354 Mat3(translationTransfData) * in MultiTexShader() 355 Mat3(rotTransfData) * in MultiTexShader() 356 Mat3(scaleTransfData) * in MultiTexShader() 357 Mat3(xShearTransfData) * in MultiTexShader() 358 Mat3(yShearTransfData) * in MultiTexShader() [all …]
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D | es2fShaderMatrixTests.cpp | 66 using tcu::Mat3; 95 static const Mat3 s_constInMat3[2] = { tcu::translationMatrix(tcu::Vec2(0.2f, -0.3f)), tcu::Mat3(s_… 161 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3); 343 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalCont… in getInputValue() 360 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue() 363 tcu::Mat3 m; in getInputValue() 387 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColum… in reduceToVec3() 879 case TYPE_FLOAT_MAT3: writeMatrixConstructor<3, 3>(op, Mat3(s_constInMat3[inNdx])); break; in init()
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/third_party/glslang/Test/ |
D | spv.matFun.vert | 15 mat3 Mat3(mat4 m) 22 return v * Mat3(m4);
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 51 using tcu::Mat3; 201 Mat3 transform; 203 TexTypeCoordParams (const Mat3& transform_) : transform(transform_) {} in TexTypeCoordParams() 209 Mat3 transform; 211 TexTypeCoordParams (const Mat3& transform_) : transform(transform_) {} in TexTypeCoordParams() 1145 float calculateLod (const Mat3& transf, const Vec2& dstSize, int textureNdx) const; 1288 float Vertex2DArrayTextureCase::calculateLod (const Mat3& transf, const Vec2& dstSize, int textureN… in calculateLod() 1356 const Mat3 texMinTransf = Mat3(layerShearTransfData) * Mat3(texMinTransfData); in iterate() 1357 const Mat3 texMagTransf = Mat3(layerShearTransfData) * Mat3(texMagTransfData); in iterate() 1367 const Mat3 texTransform; in iterate() [all …]
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D | es3fTextureUnitTests.cpp | 50 using tcu::Mat3; 185 static Mat4 matExtend3To4 (const Mat3& mat) in matExtend3To4() 460 Mat4 transformation = matExtend3To4(Mat3(tempOffsetData) * in MultiTexShader() 461 Mat3(translationTransfData) * in MultiTexShader() 462 Mat3(rotTransfData) * in MultiTexShader() 463 Mat3(scaleTransfData) * in MultiTexShader() 464 Mat3(xShearTransfData) * in MultiTexShader() 465 Mat3(yShearTransfData) * in MultiTexShader() 466 (Mat3(tempOffsetData) * (-1.0f))); in MultiTexShader() 490 Mat3 planarTrans (planarTransData); // Planar, face-agnostic transformation. in MultiTexShader() [all …]
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D | es3fShaderMatrixTests.cpp | 72 using tcu::Mat3; 273 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3); 506 … tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int… in getInputValue() 554 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue() 557 tcu::Mat3 m; in getInputValue() 616 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColu… in reduceToVec3() 699 return + mat(0,0) * determinant(tcu::Mat3(minorMatrices[0])) in determinant() 700 - mat(0,1) * determinant(tcu::Mat3(minorMatrices[1])) in determinant() 701 + mat(0,2) * determinant(tcu::Mat3(minorMatrices[2])) in determinant() 702 - mat(0,3) * determinant(tcu::Mat3(minorMatrices[3])); in determinant() [all …]
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D | es3fFboTestUtil.hpp | 130 tcu::Mat3 m_coordMat;
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/third_party/glslang/Test/baseResults/ |
D | spv.matFun.vert.out | 15 Name 21 "Mat3(mf44;" 119 21(Mat3(mf44;): 8 Function None 19 154 67: 8 FunctionCall 21(Mat3(mf44;) 65(param)
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryDirectionTests.cpp | 156 tcu::Mat3 getScaleMatrix (float scaleFactor) in getScaleMatrix() 164 return tcu::Mat3(scaleDirectionMatrixData); in getScaleMatrix() 168 tcu::Mat3 getRotationMatrix (float rotationX, float rotationY) in getRotationMatrix() 182 const tcu::Mat3 rotationMatrixX (rotationMatrixDataX); in getRotationMatrix() 190 const tcu::Mat3 rotationMatrixY (rotationMatrixDataY); in getRotationMatrix() 196 VkTransformMatrixKHR toTransformMatrixKHR (const tcu::Mat3& mat3) in toTransformMatrixKHR()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingDirectionTests.cpp | 156 tcu::Mat3 getScaleMatrix (float scaleFactor) in getScaleMatrix() 164 return tcu::Mat3(scaleDirectionMatrixData); in getScaleMatrix() 168 tcu::Mat3 getRotationMatrix (float rotationX, float rotationY) in getRotationMatrix() 182 const tcu::Mat3 rotationMatrixX (rotationMatrixDataX); in getRotationMatrix() 190 const tcu::Mat3 rotationMatrixY (rotationMatrixDataY); in getRotationMatrix() 196 VkTransformMatrixKHR toTransformMatrixKHR (const tcu::Mat3& mat3) in toTransformMatrixKHR()
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/third_party/vk-gl-cts/modules/gles3/scripts/ |
D | gen-swizzles.py | 211 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0), 212 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0),
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/third_party/vk-gl-cts/modules/gles2/scripts/ |
D | gen-swizzles.py | 207 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0), 208 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0),
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D | gen-conversions.py | 251 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0), 252 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0),
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 67 using tcu::Mat3; 267 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3); 500 … tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int… in getInputValue() 548 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue() 551 tcu::Mat3 m; in getInputValue() 610 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColu… in reduceToVec3() 693 return + mat(0,0) * determinant(tcu::Mat3(minorMatrices[0])) in determinant() 694 - mat(0,1) * determinant(tcu::Mat3(minorMatrices[1])) in determinant() 695 + mat(0,2) * determinant(tcu::Mat3(minorMatrices[2])) in determinant() 696 - mat(0,3) * determinant(tcu::Mat3(minorMatrices[3])); in determinant() [all …]
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fFboTestUtil.hpp | 104 tcu::Mat3 m_coordMat;
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D | es31fFboTestUtil.cpp | 350 m_coordMat = tcu::Mat3(s_cubeTransforms[face]); in setFace() 372 tcu::Mat3 texCoordMat = tcu::Mat3(m_uniforms[0].value.m3); in shadeVertices()
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