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Searched refs:MaxVertexShaderConst (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/include/D3D9/
Dd3d9caps.h355 DWORD MaxVertexShaderConst; member
/third_party/mesa3d/src/gallium/frontends/nine/
Ddevice9.c256 This->caps.MaxVertexShaderConst = NINE_MAX_CONST_F_SWVP; in NineDevice9_ctor()
3499 … user_assert(StartRegister < This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantF()
3500 … user_assert(StartRegister + Vector4fCount <= This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantF()
3544 … user_assert(StartRegister < This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantF()
3545 … user_assert(StartRegister + Vector4fCount <= This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantF()
Dnine_dump.c738 C2S("\nMaxVertexShaderConst: %u", caps->MaxVertexShaderConst); in nine_dump_D3DCAPS9()
Dadapter9.c869 pCaps->MaxVertexShaderConst = NINE_MAX_CONST_F; in NineAdapter9_GetDeviceCaps()