Searched refs:Min_real32 (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/dng_sdk/source/ |
D | dng_reference.cpp | 1316 A = Min_real32 (A, clipA); in RefBaselineABCtoRGB() 1317 B = Min_real32 (B, clipB); in RefBaselineABCtoRGB() 1318 C = Min_real32 (C, clipC); in RefBaselineABCtoRGB() 1378 A = Min_real32 (A, clipA); in RefBaselineABCDtoRGB() 1379 B = Min_real32 (B, clipB); in RefBaselineABCDtoRGB() 1380 C = Min_real32 (C, clipC); in RefBaselineABCDtoRGB() 1381 D = Min_real32 (D, clipD); in RefBaselineABCDtoRGB() 1612 s = Min_real32 (s * satScale, 1.0f); in RefBaselineHueSatMap() 2460 s = Min_real32 (s * scale, 1.0f); in RefVignette32() 2497 r = Min_real32 (r * scale, 1.0f); in RefVignette32() [all …]
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D | dng_utils.h | 319 inline real32 Min_real32 (real32 x, real32 y) in Min_real32() function 336 return Max_real32 (min, Min_real32 (x, max)); in Pin_real32() 657 real32 gap = v - Min_real32 (r, Min_real32 (g, b)); in DNG_RGBtoHSV()
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D | dng_misc_opcodes.cpp | 685 dPtr [col] = Min_real32 (y, 1.0f); in ProcessArea() 1406 dPtr [col] = Min_real32 (y, 1.0f); in ProcessArea() 1584 dPtr [0] = Min_real32 (y, 1.0f); in ProcessArea()
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D | dng_gain_map.cpp | 583 dPtr [col] = Min_real32 (dPtr [col] * gain, 1.0f); in ProcessArea()
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