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Searched refs:MiscFlags (Results 1 – 25 of 40) sorted by relevance

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/third_party/ffmpeg/libavutil/
Dhwcontext_d3d11va.h166 UINT MiscFlags; member
Dhwcontext_d3d11va.c193 .MiscFlags = hwctx->MiscFlags, in d3d11va_alloc_single()
257 .MiscFlags = hwctx->MiscFlags, in d3d11va_frames_init()
/third_party/cef/libcef/browser/gpu/
Dexternal_texture_manager.cc68 td.MiscFlags = 0; in Initialize()
79 td.MiscFlags = D3D11_RESOURCE_MISC_SHARED; in Initialize()
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
DEGLPresentPathD3D11Test.cpp109 textureDesc.MiscFlags = D3D11_RESOURCE_MISC_SHARED; in createPbufferFromClientBufferSurface()
255 textureDesc.MiscFlags = 0; in checkPixelsUsingD3D()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DQuery11.cpp163 queryDesc.MiscFlags = 0; in resume()
172 desc.MiscFlags = 0; in resume()
DSwapChain11.cpp264 offscreenTextureDesc.MiscFlags = useSharedResource ? ANGLE_RESOURCE_SHARE_TYPE : 0; in resetOffscreenColorBuffer()
420 depthStencilTextureDesc.MiscFlags = 0; in resetOffscreenDepthBuffer()
698 vbDesc.MiscFlags = 0; in initPassThroughResources()
993 offscreenCopyDesc.MiscFlags = 0; in getRenderTargetShaderResource()
DIndexBuffer11.cpp45 bufferDesc.MiscFlags = 0; in initialize()
DVertexBuffer11.cpp51 bufferDesc.MiscFlags = 0; in initialize()
DTextureStorage11.cpp999 mHasKeyedMutex = (texDesc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) != 0; in TextureStorage11_2D()
1282 desc.MiscFlags = getMiscFlags(); in ensureTextureExists()
1550 desc.MiscFlags = 0; in getSwizzleTexture()
1604 dropDesc.MiscFlags = 0; in ensureDropStencilTexture()
1651 mHasKeyedMutex = (desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) != 0; in TextureStorage11_External()
1994 desc.MiscFlags = 0; in getSwizzleTexture()
2420 desc.MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE | getMiscFlags(); in ensureTextureExists()
2731 desc.MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE; in getSwizzleTexture()
2787 dropDesc.MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE; in ensureDropStencilTexture()
2961 desc.MiscFlags = getMiscFlags(); in getResource()
[all …]
DImage11.cpp487 resolveDesc.MiscFlags = 0; in copyWithoutConversion()
563 desc.MiscFlags = 0; in createStagingTexture()
602 desc.MiscFlags = 0; in createStagingTexture()
DFence11.cpp31 queryDesc.MiscFlags = 0; in FenceSetHelper()
DBuffer11.cpp1285 bufferDesc->MiscFlags = 0; in FillBufferDesc()
1315 bufferDesc->MiscFlags = D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS; in FillBufferDesc()
1347 bufferDesc->MiscFlags = D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS; in FillBufferDesc()
1477 bufferDesc.MiscFlags = D3D11_RESOURCE_MISC_BUFFER_STRUCTURED; in resizeStructuredBuffer()
1630 bufferDesc.MiscFlags = 0; in getBuffer()
DClear11.cpp315 bufferDesc.MiscFlags = 0; in ensureConstantBufferCreated()
353 bufferDesc.MiscFlags = 0; in ensureVertexBufferCreated()
DPixelTransfer11.cpp96 constantBufferDesc.MiscFlags = 0; in loadResources()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DD3D11on12Util.cpp137 resourceFlags.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX; in GetOrCreateD3D11on12Resource()
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11window_dummy.cpp367 use_keyed_mutex = (desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) == in gst_d3d11_window_dummy_open_shared_handle()
476 query_desc.MiscFlags = 0; in gst_d3d11_window_dummy_release_shared_handle()
Dgstd3d11screencapture.cpp284 texture_desc.MiscFlags = D3D11_RESOURCE_MISC_SHARED; in Init()
406 Desc.MiscFlags = 0; in DrawMouse()
570 query_desc.MiscFlags = 0; in CopyToTexture()
1001 MoveDesc.MiscFlags = 0; in CopyMove()
1362 CopyBufferDesc.MiscFlags = 0; in ProcessMonoMask()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DD3D11EmulatedIndexedBufferTest.cpp68 bufferDesc.MiscFlags = 0; in createMappableCompareBufferFromEmulatedBuffer()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/include/llvm/Support/
DCommandLine.h153 enum MiscFlags { // Miscellaneous flags to adjust argument enum
308 void setMiscFlag(enum MiscFlags M) { Misc |= M; } in setMiscFlag()
1150 template <> struct applicator<MiscFlags> {
1151 static void opt(MiscFlags MF, Option &O) { O.setMiscFlag(MF); }
/third_party/mesa3d/src/gallium/targets/d3d10sw/tests/
Dtri.cpp228 BufferDesc.MiscFlags = 0; in main()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx10.cpp133 desc.MiscFlags = 0; in ImGui_ImplDX10_RenderDrawData()
429 desc.MiscFlags = 0; in ImGui_ImplDX10_CreateDeviceObjects()
Dimgui_impl_dx11.cpp137 desc.MiscFlags = 0; in ImGui_ImplDX11_RenderDrawData()
441 desc.MiscFlags = 0; in ImGui_ImplDX11_CreateDeviceObjects()
/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DResource.cpp197 if ((pCreateResource->MiscFlags & D3D10_DDI_RESOURCE_MISC_SHARED) || in CreateResource()
216 pCreateResource->MiscFlags); in CreateResource()
DQuery.cpp115 pQuery->Flags = pCreateQuery->MiscFlags; in CreateQuery()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/
DCommandLine.h173 enum MiscFlags { // Miscellaneous flags to adjust argument enum
339 void setMiscFlag(enum MiscFlags M) { Misc |= M; } in setMiscFlag()
1291 template <> struct applicator<MiscFlags> {
1292 static void opt(MiscFlags MF, Option &O) {

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