/third_party/ffmpeg/libavutil/ |
D | hwcontext_d3d11va.h | 166 UINT MiscFlags; member
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D | hwcontext_d3d11va.c | 193 .MiscFlags = hwctx->MiscFlags, in d3d11va_alloc_single() 257 .MiscFlags = hwctx->MiscFlags, in d3d11va_frames_init()
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/third_party/cef/libcef/browser/gpu/ |
D | external_texture_manager.cc | 68 td.MiscFlags = 0; in Initialize() 79 td.MiscFlags = D3D11_RESOURCE_MISC_SHARED; in Initialize()
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
D | EGLPresentPathD3D11Test.cpp | 109 textureDesc.MiscFlags = D3D11_RESOURCE_MISC_SHARED; in createPbufferFromClientBufferSurface() 255 textureDesc.MiscFlags = 0; in checkPixelsUsingD3D()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Query11.cpp | 163 queryDesc.MiscFlags = 0; in resume() 172 desc.MiscFlags = 0; in resume()
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D | SwapChain11.cpp | 264 offscreenTextureDesc.MiscFlags = useSharedResource ? ANGLE_RESOURCE_SHARE_TYPE : 0; in resetOffscreenColorBuffer() 420 depthStencilTextureDesc.MiscFlags = 0; in resetOffscreenDepthBuffer() 698 vbDesc.MiscFlags = 0; in initPassThroughResources() 993 offscreenCopyDesc.MiscFlags = 0; in getRenderTargetShaderResource()
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D | IndexBuffer11.cpp | 45 bufferDesc.MiscFlags = 0; in initialize()
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D | VertexBuffer11.cpp | 51 bufferDesc.MiscFlags = 0; in initialize()
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D | TextureStorage11.cpp | 999 mHasKeyedMutex = (texDesc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) != 0; in TextureStorage11_2D() 1282 desc.MiscFlags = getMiscFlags(); in ensureTextureExists() 1550 desc.MiscFlags = 0; in getSwizzleTexture() 1604 dropDesc.MiscFlags = 0; in ensureDropStencilTexture() 1651 mHasKeyedMutex = (desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) != 0; in TextureStorage11_External() 1994 desc.MiscFlags = 0; in getSwizzleTexture() 2420 desc.MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE | getMiscFlags(); in ensureTextureExists() 2731 desc.MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE; in getSwizzleTexture() 2787 dropDesc.MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE; in ensureDropStencilTexture() 2961 desc.MiscFlags = getMiscFlags(); in getResource() [all …]
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D | Image11.cpp | 487 resolveDesc.MiscFlags = 0; in copyWithoutConversion() 563 desc.MiscFlags = 0; in createStagingTexture() 602 desc.MiscFlags = 0; in createStagingTexture()
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D | Fence11.cpp | 31 queryDesc.MiscFlags = 0; in FenceSetHelper()
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D | Buffer11.cpp | 1285 bufferDesc->MiscFlags = 0; in FillBufferDesc() 1315 bufferDesc->MiscFlags = D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS; in FillBufferDesc() 1347 bufferDesc->MiscFlags = D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS; in FillBufferDesc() 1477 bufferDesc.MiscFlags = D3D11_RESOURCE_MISC_BUFFER_STRUCTURED; in resizeStructuredBuffer() 1630 bufferDesc.MiscFlags = 0; in getBuffer()
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D | Clear11.cpp | 315 bufferDesc.MiscFlags = 0; in ensureConstantBufferCreated() 353 bufferDesc.MiscFlags = 0; in ensureVertexBufferCreated()
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D | PixelTransfer11.cpp | 96 constantBufferDesc.MiscFlags = 0; in loadResources()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | D3D11on12Util.cpp | 137 resourceFlags.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX; in GetOrCreateD3D11on12Resource()
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/third_party/gstreamer/gstplugins_bad/sys/d3d11/ |
D | gstd3d11window_dummy.cpp | 367 use_keyed_mutex = (desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) == in gst_d3d11_window_dummy_open_shared_handle() 476 query_desc.MiscFlags = 0; in gst_d3d11_window_dummy_release_shared_handle()
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D | gstd3d11screencapture.cpp | 284 texture_desc.MiscFlags = D3D11_RESOURCE_MISC_SHARED; in Init() 406 Desc.MiscFlags = 0; in DrawMouse() 570 query_desc.MiscFlags = 0; in CopyToTexture() 1001 MoveDesc.MiscFlags = 0; in CopyMove() 1362 CopyBufferDesc.MiscFlags = 0; in ProcessMonoMask()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | D3D11EmulatedIndexedBufferTest.cpp | 68 bufferDesc.MiscFlags = 0; in createMappableCompareBufferFromEmulatedBuffer()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/include/llvm/Support/ |
D | CommandLine.h | 153 enum MiscFlags { // Miscellaneous flags to adjust argument enum 308 void setMiscFlag(enum MiscFlags M) { Misc |= M; } in setMiscFlag() 1150 template <> struct applicator<MiscFlags> { 1151 static void opt(MiscFlags MF, Option &O) { O.setMiscFlag(MF); }
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/third_party/mesa3d/src/gallium/targets/d3d10sw/tests/ |
D | tri.cpp | 228 BufferDesc.MiscFlags = 0; in main()
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_dx10.cpp | 133 desc.MiscFlags = 0; in ImGui_ImplDX10_RenderDrawData() 429 desc.MiscFlags = 0; in ImGui_ImplDX10_CreateDeviceObjects()
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D | imgui_impl_dx11.cpp | 137 desc.MiscFlags = 0; in ImGui_ImplDX11_RenderDrawData() 441 desc.MiscFlags = 0; in ImGui_ImplDX11_CreateDeviceObjects()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
D | Resource.cpp | 197 if ((pCreateResource->MiscFlags & D3D10_DDI_RESOURCE_MISC_SHARED) || in CreateResource() 216 pCreateResource->MiscFlags); in CreateResource()
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D | Query.cpp | 115 pQuery->Flags = pCreateQuery->MiscFlags; in CreateQuery()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/ |
D | CommandLine.h | 173 enum MiscFlags { // Miscellaneous flags to adjust argument enum 339 void setMiscFlag(enum MiscFlags M) { Misc |= M; } in setMiscFlag() 1291 template <> struct applicator<MiscFlags> { 1292 static void opt(MiscFlags MF, Option &O) {
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