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Searched refs:MultisampledRenderToTexture (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DRenderbufferGL.cpp87 ASSERT(mode == gl::MultisamplingMode::MultisampledRenderToTexture); in setStorageMultisample()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebufferAttachment.cpp232 MultisamplingMode::MultisampledRenderToTexture; in isRenderToTexture()
Dangletypes.h980 MultisampledRenderToTexture, enumerator
DContext.cpp6271 MultisamplingMode::MultisampledRenderToTexture); in renderbufferStorageMultisampleEXT()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DRenderbufferVk.cpp90 mode == gl::MultisamplingMode::MultisampledRenderToTexture && in setStorageImpl()