Searched refs:MutateDepth (Results 1 – 3 of 3) sorted by relevance
28 int MutateDepth = 5; member
718 for (int i = 0; i < Options.MutateDepth; i++) { in MutateAndTestOne()774 for (int i = 0; i < Options.MutateDepth; i++) { in MinimizeCrashLoop()
398 Options.MutateDepth = Flags.mutate_depth; in FuzzerDriver()