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Searched refs:NINE_STATE_FF_MATERIAL (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_state.h82 #define NINE_STATE_FF_MATERIAL (1 << 21) macro
Dstateblock9.c313 if (mask->changed.group & NINE_STATE_FF_MATERIAL) in nine_state_copy_common()
Dnine_state.c1918 context->changed.group |= NINE_STATE_FF_MATERIAL; in CSMT_ITEM_NO_WAIT()
2160 if (src->changed.group & NINE_STATE_FF_MATERIAL) in nine_context_apply_stateblock()
3496 [D3DRS_AMBIENT] = NINE_STATE_FF_LIGHTING | NINE_STATE_FF_MATERIAL,
Ddevice9.c2242 state->changed.group |= NINE_STATE_FF_MATERIAL; in NineDevice9_SetMaterial()
2535 NINE_STATE_FF_MATERIAL | in NineDevice9_CreateStateBlock()
Dnine_ff.c1911 if (context->changed.group & NINE_STATE_FF_MATERIAL) { in nine_ff_load_lights()