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Searched refs:NOUVEAU_DEBUG (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_debug.h17 #define NOUVEAU_DEBUG 0 macro
23 if ((NOUVEAU_DEBUG) & (NOUVEAU_DEBUG_##ch)) \
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_screen.c349 return (NOUVEAU_DEBUG & NOUVEAU_DEBUG_USE_TGSI) ? PIPE_SHADER_IR_TGSI : PIPE_SHADER_IR_NIR; in nv30_screen_get_shader_param()
406 return (NOUVEAU_DEBUG & NOUVEAU_DEBUG_USE_TGSI) ? PIPE_SHADER_IR_TGSI : PIPE_SHADER_IR_NIR; in nv30_screen_get_shader_param()