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Searched refs:NV50_IR_DEBUG_REG_ALLOC (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/nouveau/codegen/
Dnv50_ir_driver.h60 # define NV50_IR_DEBUG_REG_ALLOC (1 << 2) macro
64 # define NV50_IR_DEBUG_REG_ALLOC 0 macro
Dnv50_ir_ra.cpp617 if (prog->dbgFlags & NV50_IR_DEBUG_REG_ALLOC) { in buildLiveSets()
643 if (prog->dbgFlags & NV50_IR_DEBUG_REG_ALLOC) { in buildLiveSets()
1099 if (prog->dbgFlags & NV50_IR_DEBUG_REG_ALLOC) { in makeCompound()
1337 if (prog->dbgFlags & NV50_IR_DEBUG_REG_ALLOC) in calculateSpillWeights()
1501 if (prog->dbgFlags & NV50_IR_DEBUG_REG_ALLOC) in selectRegisters()
1584 if (func->getProgram()->dbgFlags & NV50_IR_DEBUG_REG_ALLOC) in allocateRegisters()
1599 if (prog->dbgFlags & NV50_IR_DEBUG_REG_ALLOC) in allocateRegisters()
1943 if (retries && (prog->dbgFlags & NV50_IR_DEBUG_REG_ALLOC)) in execFunc()
1945 if (prog->dbgFlags & NV50_IR_DEBUG_REG_ALLOC) in execFunc()